Apotheosis (Feat): Difference between revisions

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[[Category:Epic Path]]
[[Category:Feats]]
* ''Go back to the [[ Epic Path ]] page.''
* ''Go back to the [[ Master Feats List ]] page.''




''Go back to [[ Reese's Campaign ]] page.''
==Apotheosis==
''Despite reaching the highest defined level, the party never stops.''


''Go back to [[ Epic Feats ]] page.''
'''Prerequisites:''' Character level 50.




;Apotheosis [General]
'''Benefit:''' This is it, The Big One!  The Apotheosis feat makes it official: You are a deity.  Yes, a very minor one, but nonetheless!  You warp reality simply by existing.  Perhaps plants spring up wherever you trod or clouds constantly occlude the sun in your vicinity or some other powerful supernatural effect.  Go nuts, you made it to 50th level, you deserve it!


:# You may, if desired, form a church.  The details are left to each respective referee, and there are lots of excellent source materials out there for Deity systems.


Prerequisites: Character level 50.  
:# Gain a +1 untyped bonus to your AC, touch AC, and all saves.


Despite reaching the highest defined level, the party never stops.
:# Gain +2 hit points per hit die.


:# Gain +10 damage on all melee and ranged attacks.


Benefit: This is it, The Big One!  The Apotheosis feat makes it official: You are a deity.  Yes, a very minor one, but nonetheless!  You warp reality simply by existing.  Perhaps plants spring up wherever you trod or clouds constantly occlude the sun in your vicinity or some other powerful supernatural effect. Go nuts, you made it to 50th level, you deserve it!
:# Your BAB increases by one.


1) You may, if desired, form a churchThe details are left to each respective referee, and there are lots of excellent source materials out there for Deity systems.
:# All DC's are increased by oneThis applies to spells, spell-like abilities, supernatural, extraordinary and any other type of abilities which have a DC associated with them.


2) Gain a +1 untyped bonus to your AC, touch AC, and all saves.
:# If a spell caster, learn one new spell and gain one new spell slot per day, of any spell level from 0 to 17. Obviously, you must then be able to use that slot, so choose wisely.


3) Gain +2 hit points per hit die.
:# If you are not a spell caster, you now gain an additional action point at the beginning of each encounter.  You may spend them one at a time, or you may spend all of them in the same round.


4) Gain +10 damage on all melee and ranged attacks.
:# You gain six Ability Score points which you may spend as you wish, although no single ability may get more than two.


5) Your BAB increases by one.


6) All DC's are increased by one.  This applies to spells, spell-like abilities, supernatural, extraordinary and any other type of abilities which have a DC associated with them.
'''Special:''' This feat may be taken multiple times.  Benefits 2,3,4,5,6,7,8, and 9 above stack, the rest do not.  This feat may be taken at most every fifth level after 50, namely at 55, 60, 65, etc.
 
7) If a spell caster, learn one new spell and gain one new spell slot per day, of any spell level from 0 to 17. Obviously, you must then be able to use that slot, so choose wisely.
 
8) If you are not a spell caster, you now gain an additional action point at the beginning of each encounter.  You may spend them one at a time, or you may spend all of them in the same round.
 
9) You gain six Ability Score points which you may spend as you wish, although no single ability may get more than two.
 
 
Special: This feat may be taken multiple times.  Benefits 2,3,4,5,6,7,8, and 9 above stack, the rest do not.  This feat may be taken at most every fifth level after 50, namely at 55, 60, 65, etc.

Revision as of 15:42, 20 December 2015


Apotheosis

Despite reaching the highest defined level, the party never stops.

Prerequisites: Character level 50.


Benefit: This is it, The Big One! The Apotheosis feat makes it official: You are a deity. Yes, a very minor one, but nonetheless! You warp reality simply by existing. Perhaps plants spring up wherever you trod or clouds constantly occlude the sun in your vicinity or some other powerful supernatural effect. Go nuts, you made it to 50th level, you deserve it!

  1. You may, if desired, form a church. The details are left to each respective referee, and there are lots of excellent source materials out there for Deity systems.
  1. Gain a +1 untyped bonus to your AC, touch AC, and all saves.
  1. Gain +2 hit points per hit die.
  1. Gain +10 damage on all melee and ranged attacks.
  1. Your BAB increases by one.
  1. All DC's are increased by one. This applies to spells, spell-like abilities, supernatural, extraordinary and any other type of abilities which have a DC associated with them.
  1. If a spell caster, learn one new spell and gain one new spell slot per day, of any spell level from 0 to 17. Obviously, you must then be able to use that slot, so choose wisely.
  1. If you are not a spell caster, you now gain an additional action point at the beginning of each encounter. You may spend them one at a time, or you may spend all of them in the same round.
  1. You gain six Ability Score points which you may spend as you wish, although no single ability may get more than two.


Special: This feat may be taken multiple times. Benefits 2,3,4,5,6,7,8, and 9 above stack, the rest do not. This feat may be taken at most every fifth level after 50, namely at 55, 60, 65, etc.