Arcane Strike (Feat): Difference between revisions

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|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Arcane Caster Level 1
| Prerequisites|Arcane Caster Level 1
}}</onlyinclude>


|Benefit=As a swift action, you can imbue your weapons with a fraction of your power. For 1 round, your weapons gain an arcane bonus of +1 to hit, +1 damage and are treated as magic for the purpose of overcoming damage reduction. For every five caster levels you possess, this bonus increases by +1, to a maximum of +8 at level 35.
|Benefit=As a swift action, you can imbue your weapons with a fraction of your power. For 1 round, your weapons gain an arcane bonus of +1 to hit, +1 damage and are treated as magic for the purpose of overcoming damage reduction. For every five caster levels you possess, this bonus increases by +1, to a maximum of +8 at level 35.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|+1 damage and weapons are considered magic
}}</onlyinclude>


}}
}}

Revision as of 13:48, 14 April 2016


You draw upon your arcane power to enhance your weapons with magical energy.

Prerequisites: Arcane Caster Level 1

Benefit: As a swift action, you can imbue your weapons with a fraction of your power. For 1 round, your weapons gain an arcane bonus of +1 to hit, +1 damage and are treated as magic for the purpose of overcoming damage reduction. For every five caster levels you possess, this bonus increases by +1, to a maximum of +8 at level 35.