Armor and Shields: Difference between revisions
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== Armor Basic Rules == | == Armor Basic Rules == | ||
Armor is a whole-body item which fills the armor slot. It takes a very long time to properly put on or take off Armor, to the point that it's almost impossible to do during a combat. As a result, many of the more heavily-plated characters out there should look keenly at the [[Endurance (Feat)]], because trying to sleep in Armor is not much fun. | Armor is a whole-body item which fills the armor slot. It takes a very long time to properly put on or take off Armor, to the point that it's almost impossible to do during a combat. As a result, many of the more heavily-plated characters out there should look keenly at the [[Endurance (Feat)]], because trying to sleep in Armor is not much fun, and if you do so, you are going to wake up with the [[Fatigued]] condition. Asking your healers and buffers to expend resources to fix you up every morning gets old quickly, let us assure you. | ||
If you stubbornly try to put on armor quickly, see the donning and doffing rules, laid out below. You're probably going to miss most of the fight, though. | |||
Once you have a suit of Armor on, it is surprisingly low maintenance. You wear it, and it grants it's benefits and difficulties for as long as you wear it. It's pretty simple, actually. | Once you have a suit of Armor on, it is surprisingly low maintenance. You wear it, and it grants it's benefits and difficulties for as long as you wear it. It's pretty simple, actually. |