Armor and Shields: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
Line 550: Line 550:
| colspan="11" align="left" | A War shield is strapped to the forearm and secured around the shoulders with a harness, as well as gripped by the hand. The hand and arm holding a War shield can do nothing else. Instead of move actions, donning and removing a war shield are full round actions.  War Shields are so heavy and so tightly strapped to the user's body that they cannot be used to perform shield bashes.  As such, there is no damage entry for a War Shield. (Note that Shield Spikes may still be installed on a War Shield, and if they are, then the Spikes can be used to attack, even though the bare shield cannot.) War shields are noticeably larger than a heavy shield, and are more heavily built, to boot.  To use a War Shield, you must take the feat [[Shield Use: War Shield]].  Once you take this feat, a War Shield is treated as a heavy shield for all other feats you may take.  A War shield commonly covers "from chin to shin".  You cannot use a war shield to grant yourself cover. When employing a war shield in combat, you take a -1 penalty on attack rolls because of the shield's size, mass, and strappings.
| colspan="11" align="left" | A War shield is strapped to the forearm and secured around the shoulders with a harness, as well as gripped by the hand. The hand and arm holding a War shield can do nothing else. Instead of move actions, donning and removing a war shield are full round actions.  War Shields are so heavy and so tightly strapped to the user's body that they cannot be used to perform shield bashes.  As such, there is no damage entry for a War Shield. (Note that Shield Spikes may still be installed on a War Shield, and if they are, then the Spikes can be used to attack, even though the bare shield cannot.) War shields are noticeably larger than a heavy shield, and are more heavily built, to boot.  To use a War Shield, you must take the feat [[Shield Use: War Shield]].  Once you take this feat, a War Shield is treated as a heavy shield for all other feats you may take.  A War shield commonly covers "from chin to shin".  You cannot use a war shield to grant yourself cover. When employing a war shield in combat, you take a -1 penalty on attack rolls because of the shield's size, mass, and strappings.
|}
|}
== Extras ==
====Armor Spikes====
Armor spikes deal extra piercing damage (see spiked armor on Table: Weapons) on a successful grapple attack. The spikes count as a martial weapon. If you are not proficient with them, you take a 4 penalty on grapple checks when you try to use them. You can also make a regular melee attack (or off-hand attack) with the spikes, and they count as a light weapon in this case. (You cant also make an attack with armor spikes if you have already made an attack with another off-hand weapon, and vice versa.) An enhancement bonus to a suit of armor does not improve the spikes effectiveness, but the spikes can be made into magic weapons in their own right.

Revision as of 11:08, 29 June 2017