Armor and Shields: Difference between revisions

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===Sunders Against Shields===
===Sunders Against Shields===
Shields, like armor, are designed to protect the wearer, and are therefore more difficult to [[Combat_Maneuvers#Sunder|Sunder]].  Shields have a durability akin to unattended objects, requiring more than one successful Sunder attempt to inflict the Broken condition upon the shield.  In addition, if an enemy attempts to sunder any of your worn or wielded items, and you are proficiently wielding a shield, you may ALWAYS elect to have that sunder check apply to your shield instead, as long as your shield does not already have the [[Broken]] condition.
Shields, like armor, are designed to protect the wearer, and are therefore more difficult to [[Sunder]].  Shields have a durability akin to unattended objects, requiring more than one successful Sunder attempt to inflict the Broken condition upon the shield.  In addition, if an enemy attempts to sunder any of your worn or wielded items, and you are proficiently wielding a shield, you may ALWAYS elect to have that sunder check apply to your shield instead, as long as your shield does not already have the [[Broken]] condition.


:* Bucklers have a durability of 1 (requires only 1 point of Siege Damage to inflict Broken)
:* Bucklers have a durability of 1 (requires only 1 point of Siege Damage to inflict Broken)

Revision as of 22:39, 14 July 2017