Armor and Shields: Difference between revisions

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===Masterwork Armor and Shields===
===Masterwork Armor and Shields===
Just as with weapons, you can purchase or craft masterwork versions of armor or shields. These well-made versions perform like their normal counterparts, except that its armor check penalty is lessened by 1.  Without using magic, you cannot add the masterwork quality to armor or a shield after it is created; it must be crafted as a masterwork item (see the Craft skill).  Armor or shields must be masterwork before they can be enchanted with either enhancement bonuses to AC or magic armor (or shield) properties.
Just as with weapons, you can purchase or craft masterwork versions of armor or shields. These well-made versions perform like their normal counterparts, except that its armor check penalty is lessened by 1.  Without using magic, you cannot add the masterwork quality to armor or a shield after it is created; it must be crafted as a masterwork item (see the Craft skill).  Armor or shields must be masterwork before they can be enchanted with either Enhancement Bonuses to AC or magic armor (or shield) properties.


A masterwork suit of armor or shield costs an extra 150 gp over and above the normal cost for that type of armor or shield.  
A masterwork suit of armor or shield costs an extra 150 gp over and above the normal cost for that type of armor or shield.  
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Armors and shields crafted with any Dweomermetal are automatically considered to be of masterwork quality. The cost of masterwork is already included in the cost of the Dweomermetal.
Armors and shields crafted with any Dweomermetal are automatically considered to be of masterwork quality. The cost of masterwork is already included in the cost of the Dweomermetal.


Even though some types of armor and shields can be used as weapons, you can't create a masterwork version of such an item that confers an enhancement bonus on attack rolls. However, you can create masterwork armor spikes and shield spikes, which do confer their enhancement bonus on attack rolls to attacks made with the spikes.
Even though some types of armor and shields can be used as weapons, you can't create a masterwork version of such an item that confers an Enhancement Bonus on attack rolls. However, you can create masterwork armor spikes and shield spikes, which do confer their Enhancement Bonus on attack rolls to attacks made with the spikes.


{{:Sunders Against Armor}}
{{:Sunders Against Armor}}
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| 20 gp || AC 2 || Align="left" | No shield-hand use, shield bash || Any || -2 || 25% || 30 || 20 || 4 || 15 lbs.
| 20 gp || AC 2 || Align="left" | No shield-hand use, shield bash || Any || -2 || 25% || 30 || 20 || 4 || 15 lbs.
|-
|-
| colspan="11" align="left" | You strap a heavy shield to your forearm and grip it with your hand. A heavy shield is so heavy that you can't use your shield hand for anything else.  Wooden and steel shields offer the same basic protection, though they respond differently to some spells and effects. Steel shields have more durability, wooden shields do not rust.  You can bash an opponent with a heavy shield.  Used this way, a heavy shield is a martial bludgeoning weapon. For the purpose of penalties on attack rolls, treat a heavy shield as a one-handed weapon. If you use your shield as a weapon, you lose its Armor Class bonus until your next turn. An enhancement bonus on a shield does not improve the effectiveness of a shield bash made with it, but the shield can be made into a magic weapon in its own right.
| colspan="11" align="left" | You strap a heavy shield to your forearm and grip it with your hand. A heavy shield is so heavy that you can't use your shield hand for anything else.  Wooden and steel shields offer the same basic protection, though they respond differently to some spells and effects. Steel shields have more durability, wooden shields do not rust.  You can bash an opponent with a heavy shield.  Used this way, a heavy shield is a martial bludgeoning weapon. For the purpose of penalties on attack rolls, treat a heavy shield as a one-handed weapon. If you use your shield as a weapon, you lose its Armor Class bonus until your next turn. An Enhancement Bonus on a shield does not improve the effectiveness of a shield bash made with it, but the shield can be made into a magic weapon in its own right.
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| 7 gp || AC 2 || Align="left" | No shield-hand use, shield bash || Any || -2 || 15% || 30 || 20 || 3 || 10 lbs.
| 7 gp || AC 2 || Align="left" | No shield-hand use, shield bash || Any || -2 || 15% || 30 || 20 || 3 || 10 lbs.
|-
|-
| colspan="11" align="left" | You strap a heavy shield to your forearm and grip it with your hand. A heavy shield is so heavy that you can't use your shield hand for anything else.  Wooden and steel shields offer the same basic protection, though they respond differently to some spells and effects. Steel shields have more durability, wooden shields do not rust.  You can bash an opponent with a heavy shield.  Used this way, a heavy shield is a martial bludgeoning weapon. For the purpose of penalties on attack rolls, treat a heavy shield as a one-handed weapon. If you use your shield as a weapon, you lose its Armor Class bonus until your next turn. An enhancement bonus on a shield does not improve the effectiveness of a shield bash made with it, but the shield can be made into a magic weapon in its own right.
| colspan="11" align="left" | You strap a heavy shield to your forearm and grip it with your hand. A heavy shield is so heavy that you can't use your shield hand for anything else.  Wooden and steel shields offer the same basic protection, though they respond differently to some spells and effects. Steel shields have more durability, wooden shields do not rust.  You can bash an opponent with a heavy shield.  Used this way, a heavy shield is a martial bludgeoning weapon. For the purpose of penalties on attack rolls, treat a heavy shield as a one-handed weapon. If you use your shield as a weapon, you lose its Armor Class bonus until your next turn. An Enhancement Bonus on a shield does not improve the effectiveness of a shield bash made with it, but the shield can be made into a magic weapon in its own right.
|}
|}


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| 9 gp || AC 1 || Align="left" | Shield hand-held items, shield bash || Any || -1 || 15% || 30 || 20 || 3 || 6 lbs.
| 9 gp || AC 1 || Align="left" | Shield hand-held items, shield bash || Any || -1 || 15% || 30 || 20 || 3 || 6 lbs.
|-
|-
| colspan="11" align="left" | You strap a light shield to your forearm and grip it with your hand. A light shield's weight lets you carry other items in that hand, although you cannot use weapons or any other item with it.  An item in a shield hand may be gripped and wielded with your other hand as a free action.  If you wish to swap items between a held item and a wielded item, you may do so as a free action. Wooden and steel shields offer the same basic protection, though they respond differently to some spells and effects. Steel shields have more durability, wooden shields do not rust.  You can bash an opponent with a light shield. Used this way, a light shield is a martial bludgeoning weapon. For the purpose of penalties on attack rolls, treat a light shield as a light weapon. If you use your shield as a weapon, you lose its Armor Class bonus until your next turn. An enhancement bonus on a shield does not improve the effectiveness of a shield bash made with it, but the shield can be made into a magic weapon in its own right.
| colspan="11" align="left" | You strap a light shield to your forearm and grip it with your hand. A light shield's weight lets you carry other items in that hand, although you cannot use weapons or any other item with it.  An item in a shield hand may be gripped and wielded with your other hand as a free action.  If you wish to swap items between a held item and a wielded item, you may do so as a free action. Wooden and steel shields offer the same basic protection, though they respond differently to some spells and effects. Steel shields have more durability, wooden shields do not rust.  You can bash an opponent with a light shield. Used this way, a light shield is a martial bludgeoning weapon. For the purpose of penalties on attack rolls, treat a light shield as a light weapon. If you use your shield as a weapon, you lose its Armor Class bonus until your next turn. An Enhancement Bonus on a shield does not improve the effectiveness of a shield bash made with it, but the shield can be made into a magic weapon in its own right.
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| 3gp || AC 1 || Align="left" | Shield hand-held items, shield bash || Any || -1 || 5% || 30 || 20 || 2 || 5 lbs.
| 3gp || AC 1 || Align="left" | Shield hand-held items, shield bash || Any || -1 || 5% || 30 || 20 || 2 || 5 lbs.
|-
|-
| colspan="11" align="left" | You strap a light shield to your forearm and grip it with your hand. A light shield's weight lets you carry other items in that hand, although you cannot use weapons or any other item with it.  An item in a shield hand may be gripped and wielded with your other hand as a free action.  If you wish to swap items between a held item and a wielded item, you may do so as a free action.  Wooden and steel shields offer the same basic protection, though they respond differently to some spells and effects. Steel shields have more durability, wooden shields do not rust.  You can bash an opponent with a light shield.  Used this way, a light shield is a martial bludgeoning weapon. For the purpose of penalties on attack rolls, treat a light shield as a light weapon. If you use your shield as a weapon, you lose its Armor Class bonus until your next turn. An enhancement bonus on a shield does not improve the effectiveness of a shield bash made with it, but the shield can be made into a magic weapon in its own right.
| colspan="11" align="left" | You strap a light shield to your forearm and grip it with your hand. A light shield's weight lets you carry other items in that hand, although you cannot use weapons or any other item with it.  An item in a shield hand may be gripped and wielded with your other hand as a free action.  If you wish to swap items between a held item and a wielded item, you may do so as a free action.  Wooden and steel shields offer the same basic protection, though they respond differently to some spells and effects. Steel shields have more durability, wooden shields do not rust.  You can bash an opponent with a light shield.  Used this way, a light shield is a martial bludgeoning weapon. For the purpose of penalties on attack rolls, treat a light shield as a light weapon. If you use your shield as a weapon, you lose its Armor Class bonus until your next turn. An Enhancement Bonus on a shield does not improve the effectiveness of a shield bash made with it, but the shield can be made into a magic weapon in its own right.
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====Armor Spikes====
====Armor Spikes====
enhancement bonus
Enhancement Bonus


====Gauntlet, Locked====
====Gauntlet, Locked====
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An [[enhancement bonus]] on a spiked shield does not improve the effectiveness of a shield bash made with it, but a spiked shield can be made into a magic weapon in its own right.
An [[Enhancement Bonus]] on a spiked shield does not improve the effectiveness of a shield bash made with it, but a spiked shield can be made into a magic weapon in its own right.


====Shield, Throwing====
====Shield, Throwing====
enhancement bonus]] to [[AC]] nor its [[Shield Spikes (Weapon)]] apply on your attack or damage rolls.
Enhancement Bonus]] to [[AC]] nor its [[Shield Spikes (Weapon)]] apply on your attack or damage rolls.

Revision as of 12:39, 20 July 2017