Aspect of the Beast (Feat)

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Whether by magic or a curse of your blood, some part of you is more beast than man.

Prerequisites: Wild Shape class feature, see Special

Benefit: Your bestial nature manifests itself in one of the following ways. You choose the manifestation when you choose the feat, and then you cannot change it.

  • Night Senses (Ex): If your base race has normal vision, you gain low-light vision. If your base race has low-light vision, you gain darkvision out to a range of 30 feet. If your base race has darkvision, the range of your darkvision increases by 30 feet.
  • Claws of the Beast (Ex): You grow a pair of claws. These claws are primary attacks that deal 1d4 points of damage (1d3 if you are Small).
  • Predator's Leap (Ex): You can make a running jump without needing to run 10 feet before you jump.
  • Wild Instinct (Ex): You gain a +2 bonus on initiative checks and a +2 bonus on Survival skill checks.


Note: You may take this feat more than once: Each time you do so, you may choose a different manifestation above, and no manifestation can be taken more than once.


Special: A character that has contracted lycanthropy can take this feat without having to meet the prerequisites.