Assassin Tree: Difference between revisions
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m (Text replacement - "| Sense-Watersense-Range = " to "| Sense-Watersense-Range = <!-- If you want custom text in the 'Senses' field, use the field below, or leave blank --> | Senses-Custom-Text = ") |
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| Ambush-Chance-Notes = Takes a -4 penalty to ambush in non-natural surroundings. | | Ambush-Chance-Notes = Takes a -4 penalty to ambush in non-natural surroundings. | ||
<!-- Put any comments about ambush preferences here, or leave blank --> | <!-- Put any comments about ambush preferences here, or leave blank --> | ||
<!-- SENSES --> | <!-- SENSES --> | ||
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| Sense-Lifesense-Range = | | Sense-Lifesense-Range = | ||
| Sense-Mindsense-Range = | | Sense-Mindsense-Range = | ||
| Sense-Tremorsense-Range = | | Sense-Tremorsense-Range = 120 | ||
| Sense-Watersense-Range = | | Sense-Watersense-Range = | ||
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<!-- Values: Values: Y (for yes) or leave blank (to leave 'Strong Against' values for type and/or subtype (if any)) --> | <!-- Values: Values: Y (for yes) or leave blank (to leave 'Strong Against' values for type and/or subtype (if any)) --> | ||
<!-- MOVE TYPES --> | <!-- MOVE TYPES --> | ||
<!-- If the monster has a given movement type, list the speed, in feet (just the number only), below; | <!-- If the monster has a given movement type, list the speed, in feet (just the number only), below; | ||
if they don't have that movement type, leave it blank --> | if they don't have that movement type, leave it blank --> | ||
| Move-Type-Walk-Speed = | | Move-Type-Walk-Speed = 10 | ||
| Move-Type-Burrowing-Speed = | | Move-Type-Burrowing-Speed = | ||
| Move-Type-Tunneling-Speed = | | Move-Type-Tunneling-Speed = | ||
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<!-- If you want custom text in the 'Move Type' field, use the field below, or leave blank --> | <!-- If you want custom text in the 'Move Type' field, use the field below, or leave blank --> | ||
| Move-Type-Custom-Text = | | Move-Type-Custom-Text = SPECIAL: See 'Rooting Crush' power, below | ||