Atticus Librewyrm: Difference between revisions

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'''Name:''' Atticus Librewyrm
'''Name:''' Atticus Librewyrm


'''Class:''' [[Wizard]] 5 (Evoker, Enchant and Necromancy opposition)
'''Class:''' [Wizard]] 5 (Evoker, Enchant and Necromancy opposition)


'''Race:''' Male Human
'''Race:''' Male Human
Line 89: Line 89:
'''BAB:''' +2
'''BAB:''' +2


'''CMB:''' 2
'''Maneuver Offense:''' 2


'''CMD:''' 14
'''Maneuver Defense:''' 14


{| border="1"
{| border="1"
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==Class Features==
==Class Features==


[[Casting_Spells#Concentration|Concentration]]: d20+16 (+4 level +6 int +2 trait +4 feat)
[Spells#Concentration|Concentration]]: d20+16 (+4 level +6 int +2 trait +4 feat)


[[Wizard#Arcane_Bond_.28Ex_or_Sp.29|Bonded Item]] - Staff
[Wizard#Arcane_Bond_.28Ex_or_Sp.29|Bonded Item]] - Staff
- w/o concentration DC 20 + spell level to cast
- w/o concentration DC 20 + spell level to cast
- 1/day cast an unprepared spell
- 1/day cast an unprepared spell


[[Scribe Scroll]]
[Scribe Scroll]]


[[Wizard#Arcane_School|Arcane School]] - [[Evocation (Arcane School)|Evocation]]
[Wizard#Arcane_School|Arcane School]] - [Evocation (Arcane School)|Evocation]]
* Intense Spells - +1/2 level on evocation damage (min 1)
* Intense Spells - +1/2 level on evocation damage (min 1)
*: Bonus at 20th level
*: Bonus at 20th level
* Force Missile - 3+int mod/day - as [[Magic Missile (Spell)|Magic Missile]] - 1d4 + Intense Spells Damage (1d4+2) - used 3/8
* Force Missile - 3+int mod/day - as [Magic Missile (Sorcerer/Wizard Spell)|Magic Missile]] - 1d4 + Intense Spells Damage (1d4+2) - used 3/8
* Elemental Wall (at 8th level)
* Elemental Wall (at 8th level)


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! Other
! Other
|-
|-
| [[Acrobatics]]
| [Acrobatics]]
| 2
| 2
|  
|  
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|
|
|-
|-
| [[Barter]]
| [Barter]]
| 5
| 5
|  
|  
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| (class)
| (class)
|-
|-
| [[Bluff]]
| [Bluff]]
| 0
| 0
|  
|  
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|  
|  
|-
|-
| [[Diplomacy]]
| [Diplomacy]]
| 0
| 0
|  
|  
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|  
|  
|-
|-
| [[Disguise]]
| [Disguise]]
| 0
| 0
|  
|  
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|  
|  
|-
|-
| [[Ride]]
| [Ride]]
|  
|  
|  
|  
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|  
|  
|-
|-
| [[Escape Artist]]
| [Escape Artist]]
| 2
| 2
|  
|  
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|  
|  
|-
|-
| [[Handle Animal]]
| [Handle Animal]]
| 1
| 1
|  
|  
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|  
|  
|-
|-
| [[Heal]]
| [Heal]]
|  
|  
|  
|  
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|  
|  
|-
|-
| [[Intimidate]]
| [Intimidate]]
|  
|  
|  
|  
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|  
|  
|-
|-
| [[Knowledge (Arcana)]]
| [Knowledge (Arcana)]]
| 12
| 12
| 4
| 4
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| +3 class
| +3 class
|-
|-
| [[Knowledge (Dungeoneering)]]
| [Knowledge (Dungeoneering)]]
| 12
| 12
| 4
| 4
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| +3 class
| +3 class
|-
|-
| [[Knowledge (Engineering)]]
| [Knowledge (Engineering)]]
| 12
| 12
| 4
| 4
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| +3 class
| +3 class
|-
|-
| [[Knowledge (Planes)]]
| [Knowledge (Planes)]]
| 12
| 12
| 4
| 4
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| +3 class
| +3 class
|-
|-
| [[Knowledge (Religion)]]
| [Knowledge (Religion)]]
| 12
| 12
| 4
| 4
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| +3 class
| +3 class
|-
|-
| [[Linguistics]]
| [Linguistics]]
| 12
| 12
| 4
| 4
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| +3 class
| +3 class
|-
|-
| [[Might]]
| [Might]]
| 0
| 0
|  
|  
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|  
|  
|-
|-
| [[Movement]]
| [Movement]]
| 2
| 2
|  
|  
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|  
|  
|-
|-
| [[Perception]]
| [Perception]]
| 5
| 5
| 4
| 4
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|  
|  
|-
|-
| [[Sense Motive]]
| [Sense Motive]]
| 0
| 0
|  
|  
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|  
|  
|-
|-
| [[Spellcraft]]
| [Spellcraft]]
| 12
| 12
| 4
| 4
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| +3 class
| +3 class
|-
|-
| [[Stealth]]
| [Stealth]]
| 2
| 2
|  
|  
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|  
|  
|-
|-
| [[Survival]]
| [Survival]]
| 0
| 0
|  
|  
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|  
|  
|-
|-
| [[Use Magic Device]]
| [Use Magic Device]]
| 1
| 1
|  
|  
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Lvl 0
Lvl 0
# [[Sorcerer/Wizard_Spells#0th_Level_Sorcerer.2FWizard_Spells_.28Cantrips.29|All]]
# [Sorcerer/Wizard_Spells#0th_Level_Sorcerer.2FWizard_Spells_.28Cantrips.29|All]]


Lvl 1
Lvl 1
# [[Alarm (Spell)|Alarm]]
# [Alarm (Spell)|Alarm]]
# [[Burning Hands (Spell)|Burning Hands]] DC18 5d4+2
# [Burning Hands (Spell)|Burning Hands]] DC18 5d4+2
# [[Comprehend Languages (Spell)|Comprehend Languages]]
# [Comprehend Languages (Spell)|Comprehend Languages]]
# [[Enlarge Person (Spell)|Enlarge Person]]
# [Enlarge Person (Spell)|Enlarge Person]]
# [[Feather Fall (Spell)|Feather Fall]]
# [Feather Fall (Spell)|Feather Fall]]
# [[Floating Disk (Spell)|Floating Disk]]
# [Floating Disk (Spell)|Floating Disk]]
# [[Mage Armor (Spell)|Mage Armor]]
# [Mage Armor (Spell)|Mage Armor]]
# [[Magic Missile (Spell)|Magic Missile]]
# [Magic Missile (Spell)|Magic Missile]]
# [[Shocking Grasp (Spell)|Shocking Grasp]] 4d6+2
# [Shocking Grasp (Spell)|Shocking Grasp]] 4d6+2
# [[Vanish (Spell)|Vanish]]
# [Vanish (Spell)|Vanish]]


Lvl 2
Lvl 2
# [[Scorching Ray (Spell)|Scorching Ray]] 1 ray, 4d6+2 range 30
# [Scorching Ray (Spell)|Scorching Ray]] 1 ray, 4d6+2 range 30
# [[Darkvision (Spell)|Darkvision]]
# [Darkvision (Spell)|Darkvision]]
# [[Flaming Sphere (Spell)|Flaming Sphere]] DC 19 3d6+2
# [Flaming Sphere (Spell)|Flaming Sphere]] DC 19 3d6+2
# [[Blur (Spell)|Blur]]
# [Blur (Spell)|Blur]]


====Scrolls to be Purchased with Zanril====
====Scrolls to be Purchased with Zanril====

Latest revision as of 11:17, 20 April 2019

Description

Name: Atticus Librewyrm

Class: [Wizard]] 5 (Evoker, Enchant and Necromancy opposition)

Race: Male Human

Height: 5'11"

Weight: 185 lbs

Hair: Brown

Eyes: Brown

Alignment: NG

Languages: Common, pidgin ghoul, pidgin primal, Elvin, Dwarven, Orcish, Giantish, Gnomish, Goblin, Halfling, (Tiefling pending next level)

XP: 24,500/36,800

Abilities

Ability Score Modifier Damaged Current
Str 10
Dex 14 +2
Con 12 +1
Int 23 +6
Wis 12 +1
Cha 12 +1

HP: 17 + 5 + 5 + 5(+1) + 4 = 37

Damage: 17

Initiative: +4

Speed: 30

Defenses

AC: 12, Touch: 12, Flat-footed: 10

Saves

Fortitude: 1 + 1 + 1 = 3

Reflex: 1 + 2 + 1 = 4

Will: 4 + 1 + 1 = 6 (-3)

Attacks

BAB: +2

Maneuver Offense: 2

Maneuver Defense: 14

Weapon Attack Bonus Damage Critical Range Ammunition
MW Quaterstaff (bonded item) +3 1d6 20/x2

Feats

Trait: Reactionary +2 init

Trait: Focused Mind +2 concentration

Spell Focus Evocation

Spell Specialization - Burning Hands

Combat Casting +4 Concentration

Class Features

[Spells#Concentration|Concentration]]: d20+16 (+4 level +6 int +2 trait +4 feat)

[Wizard#Arcane_Bond_.28Ex_or_Sp.29|Bonded Item]] - Staff - w/o concentration DC 20 + spell level to cast - 1/day cast an unprepared spell

[Scribe Scroll]]

[Wizard#Arcane_School|Arcane School]] - [Evocation (Arcane School)|Evocation]]

  • Intense Spells - +1/2 level on evocation damage (min 1)
    Bonus at 20th level
  • Force Missile - 3+int mod/day - as [Magic Missile (Sorcerer/Wizard Spell)|Magic Missile]] - 1d4 + Intense Spells Damage (1d4+2) - used 3/8
  • Elemental Wall (at 8th level)

Racial Abilities

Bonus Feat

Skills

Skill Total Bonus Ranks Stat Bonus Other
[Acrobatics]] 2 2
[Barter]] 5 5 (class)
[Bluff]] 0
[Diplomacy]] 0
[Disguise]] 0
[Ride]] 2
[Escape Artist]] 2 2
[Handle Animal]] 1 1
[Heal]]
[Intimidate]]
[Knowledge (Arcana)]] 12 4 5 +3 class
[Knowledge (Dungeoneering)]] 12 4 5 +3 class
[Knowledge (Engineering)]] 12 4 5 +3 class
[Knowledge (Planes)]] 12 4 5 +3 class
[Knowledge (Religion)]] 12 4 5 +3 class
[Linguistics]] 12 4 5 +3 class
[Might]] 0 0
[Movement]] 2 2
[Perception]] 5 4 1
[Sense Motive]] 0
[Spellcraft]] 12 4 5 +3 class
[Stealth]] 2 2
[Survival]] 0
[Use Magic Device]] 1 1

Items

Clothes - warm weather outfit - plain clothes

Spell Book with Spells

MW Quarterstaff - Bonded item

Backpack

Blank Journal, ink, ink pen, charcoal, chalk

Waterskin

Ioun Light

Nakar Clothing +2 armor, DR 2/piercing, +1 armor check, 0 spell failure, max dex +7

Headband of Vast Intellect (+2 Int)

Spells

Spells: 0:5 1:3+2+1=6 2:2+1+1=4

Spell Book

Lvl 0

  1. [Sorcerer/Wizard_Spells#0th_Level_Sorcerer.2FWizard_Spells_.28Cantrips.29|All]]

Lvl 1

  1. [Alarm (Spell)|Alarm]]
  2. [Burning Hands (Spell)|Burning Hands]] DC18 5d4+2
  3. [Comprehend Languages (Spell)|Comprehend Languages]]
  4. [Enlarge Person (Spell)|Enlarge Person]]
  5. [Feather Fall (Spell)|Feather Fall]]
  6. [Floating Disk (Spell)|Floating Disk]]
  7. [Mage Armor (Spell)|Mage Armor]]
  8. [Magic Missile (Spell)|Magic Missile]]
  9. [Shocking Grasp (Spell)|Shocking Grasp]] 4d6+2
  10. [Vanish (Spell)|Vanish]]

Lvl 2

  1. [Scorching Ray (Spell)|Scorching Ray]] 1 ray, 4d6+2 range 30
  2. [Darkvision (Spell)|Darkvision]]
  3. [Flaming Sphere (Spell)|Flaming Sphere]] DC 19 3d6+2
  4. [Blur (Spell)|Blur]]

Scrolls to be Purchased with Zanril

  1. eagle's splendor
  2. fox's cunning
  3. owl's wisdom
  4. resist energy
  5. bear's endurance
  6. bull's strength
  7. cat's grace
  8. see invisibility

Spells Prepared

Lvl 0

  • Detect Magic
  • Read Magic
  • Light
  • Prestidigitation
  • Mending

Powerful Cantrip

  • Burning Hands

Lvl 1

  • Mage Armor (cast)
  • Vanish (cast)
  • Feather Fall
  • Shocking Grasp (cast)
  • Enlarge (cast)
  • Floating Disc

Lvl 2

  • Blur
  • Flaming Sphere x2 (1 cast)
  • Darkvision (cast)