Augmented Alchemy (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats
|Category=[[Category:Epic Feats]][[Category:Alchemist]]
|Category=[[Category:Epic Feats]][[Category:Alchemist]]
|Flavor=
|Flavor=
|Prerequisites=Int 21, [[Profession]] (Alchemist) 23 ranks
 
|Prerequisites=[[Profession]] (Alchemist) 23 ranks, Int 21
 
|Benefit=Whenever creating  an alchemical item or substance, you can choose to make it more powerful than normal by adding +20 to the DC required to create it and multiplying its price by 5.  Note: This feat has no effect on extracts, bombs, or mutagens.   
|Benefit=Whenever creating  an alchemical item or substance, you can choose to make it more powerful than normal by adding +20 to the DC required to create it and multiplying its price by 5.  Note: This feat has no effect on extracts, bombs, or mutagens.   
:* If the item or substance deals damage, double the damage dealt and add the Alchemist's class level as bonus damage.   
:* If the item or substance deals damage, double the damage dealt and add the Alchemist's class level as bonus damage.   
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:* If the item or substance doesn't deal damage and doesn't have a specific listed duration (or has an instantaneous duration), double all dimensions of its area.   
:* If the item or substance doesn't deal damage and doesn't have a specific listed duration (or has an instantaneous duration), double all dimensions of its area.   
:* If the item or substance doesn't fit any of these categories, then it cannot be affected by this feat.
:* If the item or substance doesn't fit any of these categories, then it cannot be affected by this feat.
}}
}}

Revision as of 17:23, 7 April 2016



Prerequisites: Profession (Alchemist) 23 ranks, Int 21

Benefit: Whenever creating an alchemical item or substance, you can choose to make it more powerful than normal by adding +20 to the DC required to create it and multiplying its price by 5. Note: This feat has no effect on extracts, bombs, or mutagens.

  • If the item or substance deals damage, double the damage dealt and add the Alchemist's class level as bonus damage.
  • If the item or substance doesn't deal damage, double the duration of its effect.
  • If the item or substance doesn't deal damage and doesn't have a specific listed duration (or has an instantaneous duration), double all dimensions of its area.
  • If the item or substance doesn't fit any of these categories, then it cannot be affected by this feat.