Augmented Alchemy (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats
|Category=[[Category:Epic Feats]][[Category:Alchemist]]
|Category=[[Category:Epic Feats]][[Category:Alchemist]][[Category:Skill Feats]][[Category:Profession Skill]]


|Flavor=Your 'normal' Alchemical items are anything but normal.
|Flavor=Your 'normal' Alchemical items are anything but normal.

Revision as of 16:44, 20 August 2016


Your 'normal' Alchemical items are anything but normal.

Prerequisites: Profession (Alchemist) 23 ranks, Int 21

Benefit: Whenever creating an alchemical item or substance, you can choose to make it more powerful than normal by adding +20 to the DC required to create it and multiplying its price by 5. Note: This feat has no effect on extracts, bombs, or mutagens.

  • If the item or substance deals damage, double the damage dealt and add the Alchemist's class level as bonus damage.
  • If the item or substance doesn't deal damage, double the duration of its effect.
  • If the item or substance doesn't deal damage and doesn't have a specific listed duration (or has an instantaneous duration), double all dimensions of its area.
  • If the item or substance doesn't fit any of these categories, then it cannot be affected by this feat.

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