Auramancy - Charm Aura - Major: Difference between revisions
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(Created page with '''Go back to the Graveholds page.'' ''Go back to the Bloodline Abilities page.'' == Charm Aura - Major == '''Daily''': Standard Action (charm, implement or hol…') |
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''Go back to the [[ Bloodline Abilities ]] page.'' | ''Go back to the [[ Bloodline Abilities ]] page.'' | ||
== Charm Aura - Major == | == Charm Aura - Major == |
Latest revision as of 13:40, 10 March 2016
Go back to the Graveholds page.
Go back to the Bloodline Abilities page.
Charm Aura - Major
Daily: Standard Action (charm, implement or holy symbol or weapon)
Range: Aura 1
Effect: All non-Blooded creatures entering the aura become dazed until the end of your next turn.
Aftereffect: Affected targets will avoid direct attacks against the Scion unless attacked by the Scion directly. Area attacks which include, but don't specifically target, the Scion are fine. (Save ends)