Ball Lightning (Ranger Poultice): Difference between revisions

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m (Text replacement - "\| Druid=<onlyinclude>{{#ifeq:{{{transcludesection\|Druid}}} \| Druid\|(.) }}<\/onlyinclude> " to "| Druid=<onlyinclude>{{#ifeq:{{{transcludesection|Druid}}} | Druid| }}</onlyinclude> ")
m (Text replacement - "}}<\/onlyinclude> ::'''''Elemental School:''''' (.*) \| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection\|CastTime}}} " to "}}</onlyinclude> | CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} ")
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::'''''Elemental School:''''' [[air (Arcane School)|air]] 4


| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}

Revision as of 16:25, 1 April 2019

Level: Ranger 4
School: Evocation

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V, S, M (A small iron ring, carefully engraved, worth 1 gp.)

Effect

Range: Medium (100 ft. + 10 ft./lvl)
Target or Area: one target creature
Duration: Instantaneous
Saving Throw: No saving throw granted
Save DC: -
Spell Resistance: Yes

Description

You hiss and snarl the sounds of this spell between clenched teeth, hands flailing as you gather up ill-intent out of the wind. You create a massive globe of lightning that flies at the target you choose within range, to whom you have line of sight and line of effect. This is a ray attack, and if you succeed in a ranged touch attack against your target, they suffer (Circle 5 damage): 1d6+1 points of damage per character level (max 15d6+15 at character level 15) of electricity (energy, common) damage. If the touch attack misses, the fierce energy of the ball of lightning grounds out and dissipates harmlessly.