Bard: Difference between revisions

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'''Skill Ranks Per Level:''' 7 + Int modifier.
'''Skill Ranks Per Level:''' 7 + Int modifier.


===Table: Bard===
===Table: Bard===
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==Class Abilities==
==Class Abilities==
===Weapon and Armor Proficiency===
===Weapon and Armor Proficiency===
A bard is proficient with all simple weapons, plus the longsword, rapier, sap, shortsword, shortbow, and whip (only the 'whip', not the exotic whips). Bards are also proficient with light armor and light shields. A bard can cast bard spells while wearing light armor and using a shield without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a bard wearing medium or heavy armor incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass bard still incurs the normal arcane spell failure chance for arcane spells received from other classes.
A bard is proficient with all simple weapons, plus the longsword, rapier, sap, shortsword, shortbow, and whip (only the 'whip', not the exotic whips). Bards are also proficient with light armor and light shields. A bard can cast bard spells while wearing light armor and using a light shield without incurring the normal arcane spell failure chance. Like any other arcane spell caster, a bard wearing medium or heavy armor incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass bard still incurs the normal arcane spell failure chance for arcane spells received from other classes.




===Spells ===
===Spells===
Beginning at 1st level, a bard casts arcane spells drawn from the bard spell list. He can cast any spell he knows without preparing it ahead of time. Every bard spell has a verbal component (singing, reciting, or music). To learn or cast a spell, a bard must have a Charisma score equal to at least 10 + the spell level. The Difficulty Class (DC) for a saving throw against a bard's spell is 10 + the spell level + the bard's Charisma modifier.
Beginning at 1st level, a bard casts arcane spells drawn from the bard spell list. He can cast any spell he knows without preparing it ahead of time. Every bard spell has a verbal component (singing, reciting, or music). To learn or cast a spell, a bard must have a Charisma score equal to at least 10 + the spell level. The Difficulty Class (DC) for a saving throw against a bard's spell is 10 + the spell level + the bard's Charisma modifier.


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As a ranged touch attack, Harmony may be boosted if the Bard has an [[Crafting_Magic_Implements|Implement]] in their hand when the ability is used.  If their Implement is also their Instrument, this usage does not interrupt their performance.
As a ranged touch attack, Harmony may be boosted if the Bard has an [[Crafting_Magic_Implements|Implement]] in their hand when the ability is used.  If their Implement is also their Instrument, this usage does not interrupt their performance.


Harmony is a mind-affecting ability, though the bard need not share a language with the target.  Harmony is a spell-like ability that provokes AOO's unless a concentration check is made to combat-cast.  Harmony is treated as though it belongs to the illusion school of spells, even though it is not a spell, for purposes of feats like [[Spell Focus]]. Harmony is also subject to Spell Resistance if the targeted creature(s) have it.
Harmony is a mind-affecting ability, though the bard need not share a language with the target.  Harmony is a spell-like ability that provokes AOO's unless a concentration check is made to combat-cast.  Harmony is treated as though it belongs to the illusion school of spells, even though it is not a spell, for purposes of feats like [[Spell Focus]]. Harmony is also subject to Spell Resistance if the targeted creature(s) have it.  Unlike most spell-like abilities, bards can get a bonus attack with Harmony while under the effects of a Haste spell, when making a full attack action.


If the target is successfully struck by Harmony, the Bard may first [[Types_of_Movement#Forced_Movement|Slide]] the target 1 square as forced movement.  As with all forced movement, this ignores difficult terrain, never provokes attacks of opportunity, and may be negated if the target elects to fall [[Prone]].  In addition to the slide, Harmony inflicts 1d6 + CHA modifier of piercing damage at level 1, and this damage increases by 1d6 at each odd level, as detailed in [[#Table:_Bard|Table: Bard]].
If the target is successfully struck by Harmony, the Bard may first [[Types_of_Movement#Forced_Movement|Slide]] the target 1 square as forced movement.  As with all forced movement, this ignores difficult terrain, never provokes attacks of opportunity, and may be negated if the target elects to fall [[Prone]].  In addition to the slide, Harmony inflicts 1d6 + CHA modifier of piercing damage at level 1, and this damage increases by 1d6 at each odd level, as detailed in [[#Table:_Bard|Table: Bard]].
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This build is a high damage bard that also has seriously good buffing/debuffing potential via spellsong.  You will be hitting a LOT with Harmony, and your discordant voice keeps the party doing extra damage.  This is a potent addition to any party.
This build is a high damage bard that also has seriously good buffing/debuffing potential via spellsong.  You will be hitting a LOT with Harmony, and your discordant voice keeps the party doing extra damage.  This is a potent addition to any party.


==Epic Bard==
==Epic Bard==
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===Bard Spells Known====
====Bard Spells Known====
At 22nd level and every even numbered level thereafter, Bards may choose another spell from the list of Bard spells.  They may choose any spell they wish between spell levels 0 and 6.  Bards never gain spells higher than sixth level.   
At 22nd level and every even numbered level thereafter, Bards may choose another spell from the list of Bard spells.  They may choose any spell they wish between spell levels 0 and 6.  Bards never gain spells higher than sixth level.   




=====Bonus Epic Metamagic Feat====
===Bonus Epic Metamagic Feat===
At 22nd, 28th, and 34th levels, Bards may choose one bonus feat from the list of metamagic feats.  The bard must meet any prerequisites that the feat requires, but the feat may be selected from the epic or non-epic metamagic feats, as the bard wishes.
At 22nd, 28th, and 34th levels, Bards may choose one bonus feat from the list of metamagic feats.  The bard must meet any prerequisites that the feat requires, but the feat may be selected from the epic or non-epic metamagic feats, as the bard wishes.


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===Mezzo-Forte (Ex)===
===Mezzo-Forte (Ex)===
At level 29, the range of the bard's performance expands by an additional 10 feet (for a total of +20 feet, counting Forte). In most cases, this brings the range to 50 feet.  Refer to the specific bardic performance entry for the base range.
At level 29, the range of the bard's performance expands by an additional 10 feet (for a total of +20 feet, counting Forte). In most cases, this brings the range to 50 feet.  Refer to the specific bardic performance entry for the base range.
===Harmony (Sp)===
At level 30, the bard may use harmony 3 times during a full attack action, instead of just twice.  The third attack is at BAB -10, as normal.





Revision as of 01:56, 21 January 2016