Basilisk: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 351: Line 351:


| Feat1 = Precise Shot
| Feat1 = Precise Shot
| Feat2 = Nimble Shot
| Feat2 = Point Blank Master
| Feat3 =  
| Feat3 =  
| Feat4 =  
| Feat4 =  
Line 413: Line 413:
   <!--Values: "S" for strong caster, "W" for weak caster, leave blank if unneeded; will auto-detect Combat Casting and include it-->
   <!--Values: "S" for strong caster, "W" for weak caster, leave blank if unneeded; will auto-detect Combat Casting and include it-->


| Ability-1-Description = Stoning Gaze is a ranged touch attack that is treated as a ray.  Stoning Gaze may be used in melee without provoking attacks of opportunity (due to Nimble Shot).  When it hits, stoning gaze inflicts normal ranged attack damage (see above) of Positive energy damage, and the target must make a saving throw against Petrification (see below). Despite using Positive Energy, Stoning Gaze may never be used for healing purposes.
| Ability-1-Description = Stoning Gaze is a ranged touch attack that is treated as a ray.  Stoning Gaze may be used in melee without provoking attacks of opportunity (due to Point Blank Master).  When it hits, stoning gaze inflicts normal ranged attack damage (see above) of Positive energy damage, and the target must make a saving throw against Petrification (see below). Despite using Positive Energy, Stoning Gaze may never be used for healing purposes.
   <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below-->
   <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below-->
   <!--Available Variables:  
   <!--Available Variables:  
Line 781: Line 781:
| CombatTactics = Basilisks are near-perfect ambush predators.  They will hide themselves near a place where prey passes frequently, and then simply fall asleep.  Their slow, magical metabolism will sustain them for weeks at a time, and every now and then, when they feel safe, they will attack from surprise with their deadly pale-green eye rays.
| CombatTactics = Basilisks are near-perfect ambush predators.  They will hide themselves near a place where prey passes frequently, and then simply fall asleep.  Their slow, magical metabolism will sustain them for weeks at a time, and every now and then, when they feel safe, they will attack from surprise with their deadly pale-green eye rays.


:By far, a basilisk's best weapons are its eyes.  In combat, basilisks will back away steadily, zapping enemies with Stoning Gaze.  They will always prefer to use their Stoning Gaze, and their precise shot and nimble shot abilities mean they can use their deadly gaze in melee.  They must still use their bite attack for attacks of opportunity.  If they can, they will end the fight at range, and then move in to consume their stoned victims wherever they lie.
:By far, a basilisk's best weapons are its eyes.  In combat, basilisks will back away steadily, zapping enemies with Stoning Gaze.  They will always prefer to use their Stoning Gaze, and their precise shot and point blank master abilities mean they can use their deadly gaze in melee.  They must still use their bite attack for attacks of opportunity.  If they can, they will end the fight at range, and then move in to consume their stoned victims wherever they lie.





Revision as of 21:52, 7 January 2017