Blinding Speed (Feat)

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You can channel your amazing experience into the incredible speed and smoothness of your movements, at will.

Prerequisites: Level 21

Related: Void Step (Feat), Walk on Water (Feat)

Benefit: You can act with incredible speed, smoothness, and economy of action.

When making a full attack action, you may make one extra attack with one natural or manufactured weapon. The attack is made using your full base attack bonus, plus any modifiers appropriate to the situation. (This effect is not cumulative with similar effects, such as a Divine Power (Cleric Spell), Haste (Sorcerer/Wizard Spell), or an attack provided by a Speed (Melee Weapon Magic Property) weapon, nor does it actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round.)

All of your modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice your normal speed using that form of movement. This increase affects your jumping distance as normal for increased speed. Multiple haste effects don't stack. The duration of the effect lasts until the beginning of your next turn. The effects of this feat need not be taken in consecutive rounds. Activating this power is a free action.

Special: You can gain this feat multiple times. Each time you take the feat, it grants an additional 5 rounds of Haste per day.

Note: This is an Extraordinary ability (Ex) and will operate in an anti-magic field.