Bloodied: Difference between revisions

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[[Category:Epic Path]]
: <h3>Bloodied</h3>
[[Category:Status Conditions]]
: You have been reduced to half your maximum hit points (rounded down) or fewer. Some special abilities have greater effects against bloodied creaturesIt is generally good form to announce when you become bloodied, and for the GM to announce when a monster has become bloodied.
<small>[[Epic Path]] \ [[Status Conditions]] \ {{PAGENAME}}</small>
 
 
'''Condition Severity:''' Weak
 
The bloodied condition occurs when a creature has been dealt more lethal damage than half his maximum hit points. Some creatures have abilities which can only be used when they or their targets have the bloodied conditionFurthermore, while PC's cannot tell exactly how many hit points an ally may be down, they can tell when someone is bloodied versus merely having taken some damage, allowing players to make slightly more informed decisions about how to distribute their healing resources.
 
In general, very few creatures are capable of inflicting the bloodied condition as a special attack (though all of them can do it, eventually, through damage). As a special ability, it is only ever found in effects such as Vorpal weapons, or those few creatures who can inflict vorpal-like wounds with their attacks. (Use with caution!)
 
: '''Array:'''
 
: [[Unconscious]] &larr; [[Staggered]] &larr; Bloodied

Latest revision as of 23:25, 25 April 2017

Bloodied

You have been reduced to half your maximum hit points (rounded down) or fewer. Some special abilities have greater effects against bloodied creatures. It is generally good form to announce when you become bloodied, and for the GM to announce when a monster has become bloodied.