Bloodied

From Epic Path
Revision as of 18:10, 23 June 2016 by Reese (talk | contribs)
Jump to navigation Jump to search

Epic Path \ Status Conditions \ Bloodied


Condition Severity: Weak

The bloodied condition occurs when a creature has been dealt more lethal damage than half his maximum hit points. Some creatures have abilities which can only be used when they or their targets have the bloodied condition. Furthermore, while PC's cannot tell exactly how many hit points an ally may be down, they can tell when someone is bloodied versus merely having taken some damage, allowing players to make slightly more informed decisions about how to distribute their healing resources.

In general, very few creatures are capable of inflicting the bloodied condition as a special attack (though all of them can do it, eventually, through damage). As a special ability, it is only ever found in effects such as Vorpal weapons, or those few creatures who can inflict vorpal-like wounds with their attacks. (Use with caution!)

Array:
UnconsciousStaggered ← Bloodied