Bomb, Mighty (Feat)

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Your mighty Alchemical Bombs burn so hot they now sear their way into the very fabric of the world.

Prerequisites: Alchemist 29, Bomb, Improved (Feat)

Benefit: Add +1 per die to your bomb damage. This bonus stacks with the bonus from Bomb, Improved (Feat), granting a total +2 to all Bomb dice (i.e. 15d6 becomes 15d6+30). Note that this increases the minimum damage done as well, for splash calculations.