Breath Weapon Bomb (Discovery): Difference between revisions

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* ''Go back to the [[Alchemist Discoveries]] page.''
* ''Go back to the [[Alchemist Discoveries]] page.''


== Breath Weapon Bomb ==


=== Breath Weapon Bomb ===
; Prerequisites: Alchemist 6


'''Prerequisites''': Alchemist 6
; Benefit: Instead of drawing the components of, creating, and throwing a bomb, the alchemist can draw the components, drink them, mix them within his body, and then expel them as a breath weapon as a standard action. This breath weapon is a 15-foot cone and has the same DC as the bomb. Each creature within the cone takes damage as if it had suffered a direct hit from the alchemist’s bomb, but succeeding at a Reflex save (DC = 10 + 1/2 the alchemist’s level + the alchemist’s Intelligent modifier) halves the damage. Unlike throwing normal bombs, drawing, drinking, and expelling breath weapon bombs does not provoke attacks of opportunity.


: Only one bomb may be prepared as a breath weapon at any one time.  The bomb remains viable in the belly of the Alchemist until the Alchemist takes a full night's rest, at which time, if unused, the bomb expires, leaving only flatulence.  While an alchemist with this discovery may not drink a bomb while in mutagen form, he may drink it before-hand and use it while in mutagen form.


'''Benefit''': Instead of drawing the components of, creating, and throwing a bomb, the alchemist can draw the components, drink them, mix them within his body, and then expel them as a breath weapon as a standard action. This breath weapon is a 15-foot cone and has the same DC as the bomb. Each creature within the cone takes damage as if it had suffered a direct hit from the alchemist’s bomb, but succeeding at a Reflex save (DC = 10 + 1/2 the alchemist’s level + the alchemist’s Intelligent modifier) halves the damage. Unlike throwing normal bombs, drawing, drinking, and expelling breath weapon bombs does not provoke attacks of opportunity.
; Note : This is a bomb modifier discovery, and may not be combined with any other bomb modifier discoveries, until the Alchemist learns the [[Alchemist#EUREKA.21|Eureka class ability]] at level 22.
 
Only one bomb may be prepared as a breath weapon at any one time.  The bomb remains viable in the belly of the Alchemist until the Alchemist takes a full night's rest, at which time, if unused, the bomb expires, leaving only flatulence.  While an alchemist with this discovery may not drink a bomb while in mutagen form, he may drink it before-hand and use it while in mutagen form.
 
'''Note''': This is a bomb modifier discovery, and may not be combined with any other bomb modifier discoveries, until the Alchemist learns the Eureka class ability at level 22.

Revision as of 02:58, 8 July 2014

Breath Weapon Bomb

Prerequisites
Alchemist 6
Benefit
Instead of drawing the components of, creating, and throwing a bomb, the alchemist can draw the components, drink them, mix them within his body, and then expel them as a breath weapon as a standard action. This breath weapon is a 15-foot cone and has the same DC as the bomb. Each creature within the cone takes damage as if it had suffered a direct hit from the alchemist’s bomb, but succeeding at a Reflex save (DC = 10 + 1/2 the alchemist’s level + the alchemist’s Intelligent modifier) halves the damage. Unlike throwing normal bombs, drawing, drinking, and expelling breath weapon bombs does not provoke attacks of opportunity.
Only one bomb may be prepared as a breath weapon at any one time. The bomb remains viable in the belly of the Alchemist until the Alchemist takes a full night's rest, at which time, if unused, the bomb expires, leaving only flatulence. While an alchemist with this discovery may not drink a bomb while in mutagen form, he may drink it before-hand and use it while in mutagen form.
Note
This is a bomb modifier discovery, and may not be combined with any other bomb modifier discoveries, until the Alchemist learns the Eureka class ability at level 22.