Brutality, Improved (Feat): Difference between revisions

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|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Proficient with a [[Weapon Properties#Brutal|brutal]] weapon
| Prerequisites|Proficient with a [[Weapon Qualities#Brutal|brutal]] weapon
}}</onlyinclude>
}}</onlyinclude>


|Benefit=Any time you roll damage with your [[Weapon Properties#Brutal|brutal]] weapon you add a +2 untyped bonus to each damage die rolled of the base weapon damage. This +2 bonus to damage cannot cause the damage die to exceed its maximum value. For example, a cruciate mace (d10 base) wielded by a level 15 character deals 3d10 base weapon damage. Because it has the brutal property, each of the d10's rolled that has a value of 8 or less gets +2 added to it. If a die comes up a natural 9, only +1 is added to it.  If a die comes up a natural 10, it does not gain any bonus from brutal, since that would cause it to exceed its maximum die value. Note that brutal has no effect on bonus dice, precision dice or other non-base weapon damage dice.  The +2 untyped bonus from Improved Brutality overwrites (does not stack with) the +1 untyped bonus from [[Weapon Properties#Brutal|Brutal]].
|Benefit=Any time you roll damage with your [[Weapon Qualities#Brutal|brutal]] weapon you add a +2 untyped bonus to each damage die rolled of the base weapon damage. This +2 bonus to damage cannot cause the damage die to exceed its maximum value. For example, a cruciate mace (d10 base) wielded by a level 15 character deals 3d10 base weapon damage. Because it has the brutal quality, each of the d10's rolled that has a value of 8 or less gets +2 added to it. If a die comes up a natural 9, only +1 is added to it.  If a die comes up a natural 10, it does not gain any bonus from brutal, since that would cause it to exceed its maximum die value. Note that brutal has no effect on bonus dice, precision dice or other non-base weapon damage dice.  The +2 untyped bonus from Improved Brutality overwrites (does not stack with) the +1 untyped bonus from [[Weapon Qualities#Brutal|Brutal]].


'''Normal:'''  [[Weapon Properties#Brutal|Brutal]] weapons gains a +1 untyped bonus to each damage die rolled of the base weapon damage. This +1 bonus to damage cannot cause the damage die to exceed its maximum value.
'''Normal:'''  [[Weapon Qualities#Brutal|Brutal]] weapons gains a +1 untyped bonus to each damage die rolled of the base weapon damage. This +1 bonus to damage cannot cause the damage die to exceed its maximum value.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Revision as of 13:28, 26 May 2016


You know just how to strike to get the most out of your Brutal weapon.

Prerequisites: Proficient with a brutal weapon

Benefit: Any time you roll damage with your brutal weapon you add a +2 untyped bonus to each damage die rolled of the base weapon damage. This +2 bonus to damage cannot cause the damage die to exceed its maximum value. For example, a cruciate mace (d10 base) wielded by a level 15 character deals 3d10 base weapon damage. Because it has the brutal quality, each of the d10's rolled that has a value of 8 or less gets +2 added to it. If a die comes up a natural 9, only +1 is added to it. If a die comes up a natural 10, it does not gain any bonus from brutal, since that would cause it to exceed its maximum die value. Note that brutal has no effect on bonus dice, precision dice or other non-base weapon damage dice. The +2 untyped bonus from Improved Brutality overwrites (does not stack with) the +1 untyped bonus from Brutal.

Normal: Brutal weapons gains a +1 untyped bonus to each damage die rolled of the base weapon damage. This +1 bonus to damage cannot cause the damage die to exceed its maximum value.