Bullseye Shot (Feat): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 3: Line 3:
|Category=
|Category=


|Flavor=You slow your breath, calm yourself, and hit the bulls-eye, just as you were trained to.
|Flavor=You slow your breath, calm yourself, and hit the bulls-eye.  Every time.


|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
Line 11: Line 11:
|Benefit=You can spend a move action to steady your shot. When you do, you gain a +4 circumstance bonus on all ranged attack rolls you make before the beginning of your next turn.
|Benefit=You can spend a move action to steady your shot. When you do, you gain a +4 circumstance bonus on all ranged attack rolls you make before the beginning of your next turn.


'''Special''': The attacks you make which are boosted by this feat have their crit range increased by +1 and their crit multiplier increased by +1.
'''Special''': The attacks you make which are boosted by this feat have their critical threat range increased by +1 and their critical damage multiplier increased by +1. These bonuses stack with all other sources of threat range and damage modifiers, such as the Keen weapon property or class or race abilities.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Spend a move action to gain a +4 bonus to next ranged attack before end of your turn.
| ShortDesc|Spend a move action to gain +4 to-hit, and +1 crit range and +1 crit damage range until you act again.
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Revision as of 02:24, 19 April 2016


You slow your breath, calm yourself, and hit the bulls-eye. Every time.

Prerequisites: BAB +5, Point-Blank Shot (Feat), Precise Shot (Feat)

Benefit: You can spend a move action to steady your shot. When you do, you gain a +4 circumstance bonus on all ranged attack rolls you make before the beginning of your next turn.

Special: The attacks you make which are boosted by this feat have their critical threat range increased by +1 and their critical damage multiplier increased by +1. These bonuses stack with all other sources of threat range and damage modifiers, such as the Keen weapon property or class or race abilities.