CR 1/2 Bogey Plans: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
m (Text replacement - "Chaotic Neutral" to "True Chaotic")
 
(5 intermediate revisions by 2 users not shown)
Line 2: Line 2:


| CR=<onlyinclude>{{#ifeq:{{{transcludesection|CR}}}
| CR=<onlyinclude>{{#ifeq:{{{transcludesection|CR}}}
| CR|7
| CR|1
}}</onlyinclude>
}}</onlyinclude>


Line 18: Line 18:
   <!-- In addition to physical description, consider including a pilot's name and bio (if applicable), geographic or political affiliation of the bogey, heraldry, or well-known lore surrounding this kind of vehicle. -->
   <!-- In addition to physical description, consider including a pilot's name and bio (if applicable), geographic or political affiliation of the bogey, heraldry, or well-known lore surrounding this kind of vehicle. -->


| Size = Medium
| Size =  
   <!-- Values: Fine, Diminutive, Tiny, Small, Medium, Large, Huge, Gargantuan, Colossal, Titanic -->
   <!-- Values: Fine, Diminutive, Tiny, Small, Medium, Large, Huge, Gargantuan, Colossal, Titanic -->


Line 27: Line 27:


| Pilot-Alignment =  
| Pilot-Alignment =  
   <!-- Values: Lawful Good, Lawful Neutral, Lawful Evil, Neutral Good, Neutral, Neutral Evil, Chaotic Good, Chaotic Neutral, Chaotic Evil -->
   <!-- Values: Lawful Good, True Lawful, Lawful Evil, Pure Good, Neutral, Pure Evil, Chaotic Good, True Chaotic, Chaotic Evil -->


| Nudge-Basic-Lore-Value =  
| Nudge-Basic-Lore-Value =  

Latest revision as of 15:14, 28 November 2019

x

(CR 1)

- -

General

Lore Check: Knowledge (Logic) (Basic: DC 2; Full: DC 17)
Init: +1
Senses: Standard Vision
Perception: +4

Defense

Maneuver Defense (MD): 13
Durability: 4 sunder successes
Bogey Siege DR:
Crew Siege DR:
Special Defenses:
  • Cannot take hit point damage; Durability can only be reduced by sunders or siege damage
  • Immune to critical hits
  • Immune to most status conditions (but not forced movement)
  • Always succeeds on all saving throws (including harmless or beneficial effects)
Special Limitations:
  • Cannot make attacks of opportunity
  • Cannot take immediate actions
  • Does not threaten squares
  • Cannot flank
  • Cannot inflict critical hits

Movement

x
Size / Space: 0
Speed: squares
Maneuverability Profile: Poor

Offense

Weapon Ranges:
x
Close Range:
Medium Range:
Long Range:
Quick Attack:
  • 1x Auxiliary Weapons +Expression error: Unrecognized punctuation character "[". vs. Maneuver Defense (MD) (1d2 siege damage on hit)
Standard Attack:
  • 1x Main Battery Weapons +Expression error: Unrecognized punctuation character "[". vs. Maneuver Defense (MD) (1d2 siege damage on hit)
Action Points: 0

Available Actions

Swift Actions:
(used for: additional facing changes, firing outside of forward firing arc, sudden halts, activating special abilities)
Standard Actions:

Special Abilities

Combat Tactics

Out of Combat

Rewards

XP: 400
Salvage: Sell value of 219 gp.



* - indicates value has been adjusted from the base value for the bogey's CR.