Called (Melee Weapon Magic Property): Difference between revisions

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(Created page with '''Go back to Reese's Campaign page.'' ''Go back to Magic Item Properties page.'' ''Go back to Magic Properties - Melee Weapons page.'' === Called === * '''P…')
 
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''Go back to [[ Magic Properties - Melee Weapons ]] page.''
''Go back to [[ Magic Properties - Melee Weapons ]] page.''
''Go back to [[ Magic Properties - Ranged Weapons ]] page.''





Revision as of 21:34, 21 November 2013

Go back to Reese's Campaign page.

Go back to Magic Item Properties page.

Go back to Magic Properties - Melee Weapons page.

Go back to Magic Properties - Ranged Weapons page.


Called

  • Price: +1 bonus
  • Aura moderate conjuration; CL 9th; Weight

A called weapon can be teleported to the wielder's hand as a swift action that does not provoke attacks of opportunity, even if the weapon is in the possession of another creature. This ability has a maximum range of 100 feet, and effects that block teleportation prevent the return of a called weapon. A called weapon must be in a creature's possession for at least 24 hours for this ability to function.

  • Craft Magic Arms and Armor, teleport; Cost +1 bonus