Canopic Conversion (Sorcerer/Wizard Spell): Difference between revisions
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Revision as of 23:35, 1 March 2018
- Level: Cleric 9, Sorcerer/Wizard 9
- School: necromancy [death, evil]
Casting
- Casting Time: 1 round
- Components: V, S, M/F (black onyx worth 100 gp per hit die of the target) / (four alabaster canopic jars worth 100 gp each)
Effect
- Range: close (25 f. + 5 f./2 levels)
- Target or Area: one creature
- Duration: instantaneous
- Saving Throw: FORT half
Save DC: - Spell Resistance: Yes
Description
- This spell eviscerates the target, drawing forth his life essence as well as his internal organs. The target takes 1d6 hit points of damage per caster level (maximum 20d6). If this damage kills the target, the spell pulls his organs into a set of 4 canopic jars and seals them; 1d4 rounds later, the corpse revives as an undead with the Mummy, Dune Template.
- The mummy is not under your control, but the canopic jars give the bearer certain powers over it. Anyone holding one of the jars can communicate with the Mummy as if they share a common language. The bearer gains the benefits of Protection from Evil (Spell) and Sanctuary (Spell), but only against that Mummy.
- Unsealing or breaking a jar is a standard action, which dissipates its power (and protection) but lets the bearer issue a short command to the Mummy, similar to a Suggestion (Spell) (WILL DC 23 negates). You (and only you) may unseal all 4 jars in a 10-minute ritual to control the Mummy with an effect similar to Geas (Spell) (WILL DC 23 negates); most casters typically include a restriction that the Mummy will not harm them, as unsealing the jars leaves them vulnerable.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |