Careen (Weapon): Difference between revisions

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(Created page with "{{Template:Weapon | Name = Careen | Image = Careen_1.jpg | Proficiency = Exotic | Type = Light Thrown | Cost = 30 gp | TinyDmg = 1d3 | SmallDmg = 1d4 | MedDmg = 1d6 |...")
 
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| Weight = 2 lbs
| Weight = 2 lbs


| DamageType = Bludgeoning
| DamageType = {{dmg|Bludgeoning}}


| Quality1 = Deceptive
| Quality1 = Concealable
| Quality2 = Non-Melee
| Quality2 = Deceptive
| Quality3 = Powerful
| Quality3 = Non-Melee
| Quality4 = Strength-Based
| Quality4 = Powerful
| Quality5 =
| Quality5 = Strength-Based
| Quality6 =  
| Quality6 =  
| Quality7 =  
| Quality7 =  

Latest revision as of 09:07, 23 April 2020

Careen Light Thrown (1-Hand) / Exotic [edit]
Careen
Cost Sm Dmg Med Dmg Large Dmg Crit Range Wt Type
30 gp 1d4 1d6 1d10 x2 20 ft 2 lbs Bludgeoning (physical, common)
Weapon Qualities: Concealable, Deceptive, Non-Melee, Powerful, Strength-Based
The careen, colloquially called "huckin' rocks", are one-handed spheres of dense stone a bit larger than a plum. They often have a somewhat oblong shape, and a distinct ridge upon which a finger may be placed for more control of their spin. Despite appearances, they are extremely deadly in the hands of an expert user, and can be hurled one-handed with incredible force and accuracy. Even more deadly, in the hands of a trained user, a careen weaves and turns in flight, making it extremely difficult to deflect, catching opponents off-guard, and even curving around shields. Careens allow the wielder to apply his Strength (instead of Dexterity) when calculating both to-hits and damage, as if it were a light melee weapon, though it cannot be used in melee. Indeed, a careen can even make use of Power Attack (Feat) as though it were a light melee weapon. Careens belong to the "Thrown" weapon group.