Catch Off-Guard (Feat): Difference between revisions

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'''Benefit''': You do not suffer any penalties for using an improvised melee weapon. Unarmed opponents are flat-footed against any attacks you make with an improvised melee weapon.
'''Benefit''': You do not suffer any penalties for using an improvised melee weapon. Unarmed opponents are flat-footed against any attacks you make with an improvised melee weapon.


'''Normal''': You take a –4 penalty on attack rolls made with an improvised weapon.
'''Normal''': You take a -4 penalty on attack rolls made with an improvised weapon.

Revision as of 19:18, 31 December 2015


Catch Off-Guard (Combat)

Foes are surprised by your skilled use of unorthodox and improvised weapons.


Benefit: You do not suffer any penalties for using an improvised melee weapon. Unarmed opponents are flat-footed against any attacks you make with an improvised melee weapon.

Normal: You take a -4 penalty on attack rolls made with an improvised weapon.