Catch on fire: Difference between revisions

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Characters that catch fire gain the [[Burned]] condition, suffering damage each round depending on the source CR that caused the fire in the first place (see [[Burned]]).  The burned condition can be ended by expending a standard action to extinguish yourself, or by having an adjacent ally expend a move action to do the same.   
Characters that catch fire gain the [[Burned]] condition, suffering damage each round depending on the source CR (challenge rating) that caused the fire in the first place (see [[Burned]]).  The burned condition can be ended by expending a standard action to extinguish yourself, or by having an adjacent ally expend a move action to do the same.   


Items worn or carried by a burning character are not subject to damage from the fire, unless the GM declares otherwise.   
Items worn or carried by a burning character are not subject to damage from the fire, unless the GM declares otherwise.   


Unattended objects that catch on fire also suffer damage from the fire, but in the form of [[Siege Damage]], which reduces the object's [[Durability]].  The amount of siege damage inflicted is based on the source CR that caused the fire (see [[Burned]]).  Once an object's durability is reduced to 0, it becomes [[broken]].  Non-magical objects reduced below 0 durability are destroyed.  Magical objects cannot normally be destroyed without the use of artifacts, extremely powerful magic, or plot devices.
Unattended objects that catch on fire also suffer damage from the fire, but in the form of [[Siege Damage]], which reduces the object's [[Durability]].  The amount of siege damage inflicted is based on the source CR (challenge rating) that caused the fire (see [[Burned]]).  Once an object's durability is reduced to 0, it becomes [[broken]].  Non-magical objects reduced below 0 durability are destroyed.  Magical objects cannot normally be destroyed without the use of artifacts, extremely powerful magic, or plot devices.

Latest revision as of 17:46, 1 January 2020