Caustic Summons (Feat): Difference between revisions
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{{Template:Feats | {{Template:Feats | ||
| Category=[[Category:Heroic Tier (11-15) | | Category=[[Category:Heroic Tier (11-15)]][[Category:Summon Feats]] | ||
| Flavor=Your summoned allies are swamped in seething acid. Don't stand too close.... | | Flavor=Your summoned allies are swamped in seething acid. Don't stand too close.... | ||
Line 13: | Line 13: | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Benefit=Whenever you summon a creature or creatures with a summon spell you cast yourself, the summoned creature(s) | | Benefit=Whenever you summon a creature or creatures with a summon spell you cast yourself (which may include the use of a magic item), the summoned creature(s) it gains the following ability: | ||
* '''Acidic Aura (Ex)''' At the end of each of its turns, the summoned creature emits a fine mist of acid into all squares within 5 feet of its space. The summoned creature rolls a to-hit roll against all enemy creatures within the area of effect. Any enemies which are hit suffer 1d8 points of {{dmg|Acid}} damage per 2 CRs of the Summoned Creature (dropping fractions, to a maximum of 17d8 at CR 34 and above). The ''acidic aura'' does not harm allies of the summoned creature. | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Summoned | | ShortDesc|Summoned creature gains an acidic aura which damages adjacent enemies at the end of each of its turns. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Latest revision as of 21:35, 20 February 2021
Your summoned allies are swamped in seething acid. Don't stand too close....
Prerequisites: Level 11
Benefit: Whenever you summon a creature or creatures with a summon spell you cast yourself (which may include the use of a magic item), the summoned creature(s) it gains the following ability:
- Acidic Aura (Ex) At the end of each of its turns, the summoned creature emits a fine mist of acid into all squares within 5 feet of its space. The summoned creature rolls a to-hit roll against all enemy creatures within the area of effect. Any enemies which are hit suffer 1d8 points of Acid (energy, common) damage per 2 CRs of the Summoned Creature (dropping fractions, to a maximum of 17d8 at CR 34 and above). The acidic aura does not harm allies of the summoned creature.