Celegian Exotic Weapons: Difference between revisions

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Weapon name:cost:small damage:medium damage:critical chance and multiplyer:range increment:weight:damage type
Weapon name:cost:small damage:medium damage:critical chance and multiplyer:range increment:weight:damage type


LIGHT MELEE WEAPONS
LIGHT MELEE WEAPONS
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Name Cost Sm Dmg Med Dmg Crit Range Wt Type
Name Cost Sm Dmg Med Dmg Crit Range Wt Type
Slightwhip 5gp 1d3 1d4 x2 - 2lb Slashing
Slightwhip 5gp 1d3 1d4 x2 - 2lb Slashing


The Slightwhip can be used to make trip attacks. The wielder of a slightwhip is granted a +2 bonus on all Disarm rolls. A slightwhip is usable with the Weapon Finesse Feat. A slightwhip deals lethal damage. A slightwhip has a 10 foot reach, and unlike most reach weapons, can attack adjacent squares. A slightwhip threatens all squares it can reach.
The Slightwhip can be used to make trip attacks. The wielder of a slightwhip is granted a +2 bonus on all Disarm rolls. A slightwhip is usable with the Weapon Finesse Feat. A slightwhip deals lethal damage. A slightwhip has a 10 foot reach, and unlike most reach weapons, can attack adjacent squares. A slightwhip threatens all squares it can reach.
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The Quickpick is an exotic weapon that is a slimmed-down and much lighter version of a heavy pick. The light weight allows a skilled wielder many opportunities to severely wound opponents. The Quickpick does not usually do massive damage, but when a skilled wielder slips in an expert strike, the damage is hideous. The rarity, extreme balance, and slender design of the Quickpick make it an exotic weapon.
The Quickpick is an exotic weapon that is a slimmed-down and much lighter version of a heavy pick. The light weight allows a skilled wielder many opportunities to severely wound opponents. The Quickpick does not usually do massive damage, but when a skilled wielder slips in an expert strike, the damage is hideous. The rarity, extreme balance, and slender design of the Quickpick make it an exotic weapon.




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War Axe 30gp 1d8 1d10 x3 - 8lbs Slashing
War Axe 30gp 1d8 1d10 x3 - 8lbs Slashing


The War Axe is a hefty axe designed only for battle. It can be used with both hands and a Martial Weapons Proficiency, or one hand and an Exotic Weapon Proficiency Feat. If Dwarves still lived in the Empire, they could use a War Axe with one hand and a Martial Proficiency Feat. A War Axe is large enough that a skilled user (with the Exotic Weapon Proficiency feat) can use it to shield against attacks. If a wielder simply wields the War Axe, she receives a +1 shield bonus to AC. This bonus stacks with any other shield bonus the user may have, but does not stack if two War Axes are wielded. If the user declares he is fighting defensively, the AC bonus from the War Axe improves to +2. If the user uses the Combat Expertise feat, the bonus improves to +3. If the user declares Total Defense, the AC bonus is also +3 in that case.
The War Axe is a hefty axe designed only for battle. It can be used with both hands and a Martial Weapons Proficiency, or one hand and an Exotic Weapon Proficiency Feat. If Dwarves still lived in the Empire, they could use a War Axe with one hand and a Martial Proficiency Feat. A War Axe is large enough that a skilled user (with the Exotic Weapon Proficiency feat) can use it to shield against attacks. If a wielder simply wields the War Axe, she receives a +1 deflection bonus to AC. This bonus stacks with any other deflection bonus the user may have, but does not stack if two War Axes are wielded. If the user declares he is fighting defensively, the AC bonus from the War Axe improves to +2. If the user uses the Combat Expertise feat, the bonus improves to +3. If the user declares Total Defense, the AC bonus is also +3 in that case.


War Flail
War Flail
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Trip, Finessible, Non-lethal Only, Cannot harm armored foes, 15 foot reach, +2 Disarms, provokes attacks of opportunity, attack adjacent, non threat. See SRD for details.
Trip, Finessible, Non-lethal Only, Cannot harm armored foes, 15 foot reach, +2 Disarms, provokes attacks of opportunity, attack adjacent, non threat. See SRD for details.


This is the traditional animal whip used to handle herds, draft teams, and the like. It deals non-lethal damage, as the tip is deliberately made light, so as to leave the herded animals unharmed. Rarely used in serious fights, not least because using it provokes attacks of opportunity from people nearby. Often used by Watchmen, especially if equipped with a sap handle.
This is the traditional animal whip used to handle herds, draft teams, and the like. It deals Non-Lethal Damage, as the tip is deliberately made light, so as to leave the herded animals unharmed. Rarely used in serious fights, not least because using it provokes attacks of opportunity from people nearby. Often used by Watchmen, especially if equipped with a sap handle.


War Whip
War Whip
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The Heavy Whip is very popular with mounted combatants, as it has massive striking power at the expense of some flexibility. Unlike most reach weapons, the Heavy Whip can attack close-by foes in the press of combat. It is too stiff to trip or get disarm bonuses, but on the positive side, the lack of flex means that much less "body English" must be used with this weapon, meaning it also does not provoke attacks of opportunity from those adjacent to you. A Heavy Whip has a handle about a foot long, and the braid is about as thick as a War Whip, but the Heavy Whip includes much more wire reinforcing and has both a bladed tip and small spikes along the last two feet of the braid. These give the whip its serious punch, but make it much less flexible.
The Heavy Whip is very popular with mounted combatants, as it has massive striking power at the expense of some flexibility. Unlike most reach weapons, the Heavy Whip can attack close-by foes in the press of combat. It is too stiff to trip or get disarm bonuses, but on the positive side, the lack of flex means that much less "body English" must be used with this weapon, meaning it also does not provoke attacks of opportunity from those adjacent to you. A Heavy Whip has a handle about a foot long, and the braid is about as thick as a War Whip, but the Heavy Whip includes much more wire reinforcing and has both a bladed tip and small spikes along the last two feet of the braid. These give the whip its serious punch, but make it much less flexible.




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An ancient weapon, the Spiked Chain was called the Chain Whip for millennia in Celegia, until the Age of the Warrior Kings. The fighting style of the Spiked Chain offended many of the chivalrous in the Age of the Warrior Kings, and the weapon was driven into disfavor. It has marvelous flexibility, however, and is slowly making a comeback. The Spiked Chain does not have a traditional handle (and cannot be equipped with a handle weapon), and is instead looped and wrapped and manipulated using the entire body.
An ancient weapon, the Spiked Chain was called the Chain Whip for millennia in Celegia, until the Age of the Warrior Kings. The fighting style of the Spiked Chain offended many of the chivalrous in the Age of the Warrior Kings, and the weapon was driven into disfavor. It has marvelous flexibility, however, and is slowly making a comeback. The Spiked Chain does not have a traditional handle (and cannot be equipped with a handle weapon), and is instead looped and wrapped and manipulated using the entire body.


Flailsword
Flailsword
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Take two short swords and double the length of their hilts. Add a six inch length of chain between their pommels, so they are connected together permanently, end-to-end. You have now created a flailsword, a deadly weapon that takes enormous skill to use properly. Unlike the slightly more common double sword, the flailsword is usable with the weapon finesse feat, and grants a +2 bonus to disarm attempts.
Take two short swords and double the length of their hilts. Add a six inch length of chain between their pommels, so they are connected together permanently, end-to-end. You have now created a flailsword, a deadly weapon that takes enormous skill to use properly. Unlike the slightly more common double sword, the flailsword is usable with the weapon finesse feat, and grants a +2 bonus to disarm attempts.


Flickerspike
Flickerspike
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The greatpick is a heavy two-handed weapon, whose rarity and extremely top-heavy balance make it an exotic weapon. The damage it does is not large for a two handed weapon, but with every swing it has the chance to do massive critical damage on a lucky strike. If a Greatpick is used to attack items or to perform Sunders, the effective hardness of the object targeted is reduced by 10. The hardness of an item so targeted cannot be reduced below 5 by this effect. This effect stacks with the effects of adamantine construction, in which case the -10 Hardness is applied first . An Adamantine Greatpick can punch through solid stone or iron as if it were soft cheese.
The greatpick is a heavy two-handed weapon, whose rarity and extremely top-heavy balance make it an exotic weapon. The damage it does is not large for a two handed weapon, but with every swing it has the chance to do massive critical damage on a lucky strike. If a Greatpick is used to attack items or to perform Sunders, the effective hardness of the object targeted is reduced by 10. The hardness of an item so targeted cannot be reduced below 5 by this effect. This effect stacks with the effects of adamantine construction, in which case the -10 Hardness is applied first . An Adamantine Greatpick can punch through solid stone or iron as if it were soft cheese.


Greatwhip
Greatwhip
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Mace hilt +10gp 1d4 1d6 x2 - +3lb Bludgeon Note this weapon is different from a standard light mace. This handle weapon can only be added to the War Whip, Long Whip, Heavy Whip and Great Whip.
Mace hilt +10gp 1d4 1d6 x2 - +3lb Bludgeon Note this weapon is different from a standard light mace. This handle weapon can only be added to the War Whip, Long Whip, Heavy Whip and Great Whip.




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Rapier - Elven Lightblade; Quickblade Rapier; Elven Quickblade; Needlesword; Flickerspike
Rapier - Elven Lightblade; Quickblade Rapier; Elven Quickblade; Needlesword; Flickerspike
Short Sword - Elven Lightblade; Short Broadblade Sword
Short Sword - Elven Lightblade; Short Broadblade Sword





Latest revision as of 16:15, 16 January 2020