Celegian Exotic Weapons: Difference between revisions

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War Axe 30gp 1d8 1d10 x3 - 8lbs Slashing
War Axe 30gp 1d8 1d10 x3 - 8lbs Slashing


The War Axe is a hefty axe designed only for battle. It can be used with both hands and a Martial Weapons Proficiency, or one hand and an Exotic Weapon Proficiency Feat. If Dwarves still lived in the Empire, they could use a War Axe with one hand and a Martial Proficiency Feat. A War Axe is large enough that a skilled user (with the Exotic Weapon Proficiency feat) can use it to shield against attacks. If a wielder simply wields the War Axe, she receives a +1 shield bonus to AC. This bonus stacks with any other shield bonus the user may have, but does not stack if two War Axes are wielded. If the user declares he is fighting defensively, the AC bonus from the War Axe improves to +2. If the user uses the Combat Expertise feat, the bonus improves to +3. If the user declares Total Defense, the AC bonus is also +3 in that case.
The War Axe is a hefty axe designed only for battle. It can be used with both hands and a Martial Weapons Proficiency, or one hand and an Exotic Weapon Proficiency Feat. If Dwarves still lived in the Empire, they could use a War Axe with one hand and a Martial Proficiency Feat. A War Axe is large enough that a skilled user (with the Exotic Weapon Proficiency feat) can use it to shield against attacks. If a wielder simply wields the War Axe, she receives a +1 deflection bonus to AC. This bonus stacks with any other deflection bonus the user may have, but does not stack if two War Axes are wielded. If the user declares he is fighting defensively, the AC bonus from the War Axe improves to +2. If the user uses the Combat Expertise feat, the bonus improves to +3. If the user declares Total Defense, the AC bonus is also +3 in that case.


War Flail
War Flail
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Trip, Finessible, Non-lethal Only, Cannot harm armored foes, 15 foot reach, +2 Disarms, provokes attacks of opportunity, attack adjacent, non threat. See SRD for details.
Trip, Finessible, Non-lethal Only, Cannot harm armored foes, 15 foot reach, +2 Disarms, provokes attacks of opportunity, attack adjacent, non threat. See SRD for details.


This is the traditional animal whip used to handle herds, draft teams, and the like. It deals [[Non-Lethal Damage]], as the tip is deliberately made light, so as to leave the herded animals unharmed. Rarely used in serious fights, not least because using it provokes attacks of opportunity from people nearby. Often used by Watchmen, especially if equipped with a sap handle.
This is the traditional animal whip used to handle herds, draft teams, and the like. It deals Non-Lethal Damage, as the tip is deliberately made light, so as to leave the herded animals unharmed. Rarely used in serious fights, not least because using it provokes attacks of opportunity from people nearby. Often used by Watchmen, especially if equipped with a sap handle.


War Whip
War Whip

Latest revision as of 16:15, 16 January 2020