Celegian Prestige Classes: Difference between revisions

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Blackguard: Paladins are uncommon in the Empire, but Blackguards are uncomfortably popular. Blackguards are mainly sponsored by the Mad God Puellor, although a large minority follows both Karena and Quellada. Many of the most powerful Blackguards are sponsored by the so-called Black Bond between Puellor and Quellada, the dread reflection of Domana and Lurains Holy Union. Perhaps the rarest character type in the Empire is a fallen Paladin(even rarer than a Monk), and they also rank as perhaps the most dangerous!
Blackguard: Paladins are uncommon in the Empire, but Blackguards are uncomfortably popular. Blackguards are mainly sponsored by the Mad God Puellor, although a large minority follows both Karena and Quellada. Many of the most powerful Blackguards are sponsored by the so-called Black Bond between Puellor and Quellada, the dread reflection of Domana and Lurains Holy Union. Perhaps the rarest character type in the Empire is a fallen Paladin(even rarer than a Monk), and they also rank as perhaps the most dangerous!


Cavalier: Cavaliers are rare throwbacks in Celegia, living relics of the Age of the Warrior Kings. Compared to Swift Riders or Dire Riders, Cavaliers are narrowly focused specialists, but supremely dangerous in their ability to slam home a massively damaging charge on the field of battle. Cavaliers are not popular with the other "mounted” classes, as they treat Swift Riders as uppity squires and Dire Riders as beastly rabble. Cavalier/Paladins with their summoned steeds are incredibly powerful combatants, but extremely rare. Non-paladin Cavaliers are the most avid group of customers for Swift-trained Destriers. In Celegia, a Cavalier receives his mounted weapon bonus with the lance as normal, but may choose any one melee weapon rather than having to choose the sword. (They must expend an Exotic Weapon Feat if they desire to use such.) Be wary of the Cavalier who has chosen to be armed with an Exotic Weapon, for the potential damage a War Pick or Great Pick can do in a charge does not bear contemplation, and a Cavalry Whip or Greatwhip used from the back of a mount gives incredible reach and power to the Cavalier.
Cavalier: Cavaliers are rare throwbacks in Celegia, living relics of the Age of the Warrior Kings. Compared to Swift Riders or Dire Riders, Cavaliers are narrowly focused specialists, but supremely dangerous in their ability to slam home a massively damaging charge on the field of battle. Cavaliers are not popular with the other "classes, as they treat Swift Riders as uppity squires and Dire Riders as beastly rabble. Cavalier/Paladins with their summoned steeds are incredibly powerful combatants, but extremely rare. Non-paladin Cavaliers are the most avid group of customers for Swift-trained Destriers. In Celegia, a Cavalier receives his mounted weapon bonus with the lance as normal, but may choose any one melee weapon rather than having to choose the sword. (They must expend an Exotic Weapon Feat if they desire to use such.) Be wary of the Cavalier who has chosen to be armed with an Exotic Weapon, for the potential damage a War Pick or Great Pick can do in a charge does not bear contemplation, and a Cavalry Whip or Greatwhip used from the back of a mount gives incredible reach and power to the Cavalier.


Church Inquisitor: As if Templars are not bad enough, many worshippers of Domana also take levels of Church Inquisitor. Such characters are even less prone to humor or good cheer than most Templars, and they constantly stalk the Powerful Church looking for shirking, dereliction, and taint. Church Inquisitors are the worst enemies of Contrivers and Vitiators everywhere. Many Church Inquisitors also arise from the ranks of the Philiates, especially from among the Healers and the various heresies, such as the Calloused Ones.
Church Inquisitor: As if Templars are not bad enough, many worshippers of Domana also take levels of Church Inquisitor. Such characters are even less prone to humor or good cheer than most Templars, and they constantly stalk the Powerful Church looking for shirking, dereliction, and taint. Church Inquisitors are the worst enemies of Contrivers and Vitiators everywhere. Many Church Inquisitors also arise from the ranks of the Philiates, especially from among the Healers and the various heresies, such as the Calloused Ones.
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Duelist: The Duelist prestige class is enormously popular in the hot Southern reaches of the Empire, and many other places besides. Any class that allows you to avoid armor and still be effective in combat is welcomed! Many Bards (a very popular class in its own right) take Duelist levels to improve their performance, as it were, and many Fighters, Rogues, and even Rangers and Barbarians, choose to follow this path. Duelists are also fairly popular among the Arrakanza, where they are likely the funniest members of that dark culture, and among the Langourous, where they are likely the most effective warriors that gentle culture produces. In Celegia, Duelists who delve into the Exotic Weapons find several extraordinarily dangerous tools for their use. Note that Celegian Duelists may use a Flickerspike for their special abilities, even though it is a two-handed weapon! Further note that silkenmail weighing less than 4 pounds may be worn by a Duelist and it is considered to be "no armor.
Duelist: The Duelist prestige class is enormously popular in the hot Southern reaches of the Empire, and many other places besides. Any class that allows you to avoid armor and still be effective in combat is welcomed! Many Bards (a very popular class in its own right) take Duelist levels to improve their performance, as it were, and many Fighters, Rogues, and even Rangers and Barbarians, choose to follow this path. Duelists are also fairly popular among the Arrakanza, where they are likely the funniest members of that dark culture, and among the Langourous, where they are likely the most effective warriors that gentle culture produces. In Celegia, Duelists who delve into the Exotic Weapons find several extraordinarily dangerous tools for their use. Note that Celegian Duelists may use a Flickerspike for their special abilities, even though it is a two-handed weapon! Further note that silkenmail weighing less than 4 pounds may be worn by a Duelist and it is considered to be "no armor.




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Horizon Walkers: This pprestige class is fairly common in the Empire, with the largest concentration of these specialists among the hardy Grimlanders in the brutal Sand Sea. Many Horizon Walkers are employed by various Provincial authorities and especially in the Great Barrens, the Grass Sea, and other trackless areas in the Empire. The brutal campaign against the Emerald Empire is creating still more demand for these specialists.
Horizon Walkers: This pprestige class is fairly common in the Empire, with the largest concentration of these specialists among the hardy Grimlanders in the brutal Sand Sea. Many Horizon Walkers are employed by various Provincial authorities and especially in the Great Barrens, the Grass Sea, and other trackless areas in the Empire. The brutal campaign against the Emerald Empire is creating still more demand for these specialists.


Justiciars: This prestige class is rare but widely distributed in the Empire. Most Watch Commanders know at least one or two Justiciars and such talented specialists have no lack of work to do. Justiciars are not highly respected, being viewed more as bounty hunters than agents of law and order, despite the lawful nature of the Justiciars. The "dishonorable” skills and tactics of the Justiciars fighting style causes much of this scorn, most particularly their use of "low blows”, grappling, and hog tying. Most Justiciars learn to be wary of Fane Dar, as grappling a Fane Dar is akin to grappling an oak tree, and even worse, a motivated Fane Dar barbarian can snap even masterwork manacles or yards of heavy chain like unfired clay. As a note, in Celegia Justiciars who are wielding a Whip, Long Whip, or Cavalry Whip when they initiate a grapple may use the weapon as a rope for a hog tie check, and if it succeeds, lose the use of that weapon until they untie the victim. If such a weapon is used this way and the bound victim succeeds in bursting their bonds the weapon is ruined (treat as sundered.)
Justiciars: This prestige class is rare but widely distributed in the Empire. Most Watch Commanders know at least one or two Justiciars and such talented specialists have no lack of work to do. Justiciars are not highly respected, being viewed more as bounty hunters than agents of law and order, despite the lawful nature of the Justiciars. The "skills and tactics of the Justiciars fighting style causes much of this scorn, most particularly their use of "low , grappling, and hog tying. Most Justiciars learn to be wary of Fane Dar, as grappling a Fane Dar is akin to grappling an oak tree, and even worse, a motivated Fane Dar barbarian can snap even masterwork manacles or yards of heavy chain like unfired clay. As a note, in Celegia Justiciars who are wielding a Whip, Long Whip, or Cavalry Whip when they initiate a grapple may use the weapon as a rope for a hog tie check, and if it succeeds, lose the use of that weapon until they untie the victim. If such a weapon is used this way and the bound victim succeeds in bursting their bonds the weapon is ruined (treat as sundered.)


Lore Master: Possibly the most popular arcane prestige class in the Empire. With the vast sea of lore and history the Empire has accumulated in the 60 millenia of its existence, Lore Masters are in high demand and well paid for their knowledge and skills. The Prestige class is also well suited for Mage Circles, and levels in Lore Master count as Caster Levels for Mage Circles. Many mage Circles seek out Lore masters for their vast wells of knowledge, not to mention their earning potential.
Lore Master: Possibly the most popular arcane prestige class in the Empire. With the vast sea of lore and history the Empire has accumulated in the 60 millenia of its existence, Lore Masters are in high demand and well paid for their knowledge and skills. The Prestige class is also well suited for Mage Circles, and levels in Lore Master count as Caster Levels for Mage Circles. Many mage Circles seek out Lore masters for their vast wells of knowledge, not to mention their earning potential.
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Reaping Mauler: Only barely more common than Monks, and for many of the same reasons. Reaping Maulers have a small but devoted following in the Sea Provinces, where their lack of heavy armor and weapons makes their survival upon the high seas more likely. The stigma against fighting without weapons is still present, but less severe. The abilities of the Reaping Mauler, combined with the fact that they can wear all types of silkenmail, lead to truly scary unarmed combatants. The occasional Reaping Mauler is seen adventuring through the Empire, usually sneering arrogantly at those who mock him. Reaping Maulers, like Justiciars, learn to be wary of Fane Dar, as they are STRONG and their mighty physique makes wrestling them a real chore. They also steer clear of Berzerkers, as grappling a Frenzied Berzerker is almost never going to end well.
Reaping Mauler: Only barely more common than Monks, and for many of the same reasons. Reaping Maulers have a small but devoted following in the Sea Provinces, where their lack of heavy armor and weapons makes their survival upon the high seas more likely. The stigma against fighting without weapons is still present, but less severe. The abilities of the Reaping Mauler, combined with the fact that they can wear all types of silkenmail, lead to truly scary unarmed combatants. The occasional Reaping Mauler is seen adventuring through the Empire, usually sneering arrogantly at those who mock him. Reaping Maulers, like Justiciars, learn to be wary of Fane Dar, as they are STRONG and their mighty physique makes wrestling them a real chore. They also steer clear of Berzerkers, as grappling a Frenzied Berzerker is almost never going to end well.


Shadowdancer: Shadowdancers are rare in the Empire and almost all of them come from the Langourous, as their worldview suits the powers of the Shadowdancer nicely. A Shadowdancer in Celegia has a considerable social stigma due to the implicit "peeping tom” issues their powers invoke, so most Shadowdancers practice their art furtively. Shadowdancers may wear any silkenmail and still use their powers. In the Empire, the Shadow summoned by the Shadowdancer is considered to be a spirit and has the Outsider subtype rather than the Undead subtype.
Shadowdancer: Shadowdancers are rare in the Empire and almost all of them come from the Langourous, as their worldview suits the powers of the Shadowdancer nicely. A Shadowdancer in Celegia has a considerable social stigma due to the implicit "peeping issues their powers invoke, so most Shadowdancers practice their art furtively. Shadowdancers may wear any silkenmail and still use their powers. In the Empire, the Shadow summoned by the Shadowdancer is considered to be a spirit and has the Outsider subtype rather than the Undead subtype.


Spellsword: Many wizards in the Empire received their training for service in the Imperial Legions. This means they are almost always War Mages, dual classed humans with one level of fighter and then several levels of Wizard. Such wizards are natural candidates for Spellsword status, and once they can afford Silkenmail and Mithril armor, some of the most durable and dangerous spellcasters in the Empire are the result. They give up a good deal of arcane talent for this durability, and worse, a Spellsword is poorly suited for inclusion in a Mage Circle, with Spellsword levels not counting toward Class Level for mage circle purposes.
Spellsword: Many wizards in the Empire received their training for service in the Imperial Legions. This means they are almost always War Mages, dual classed humans with one level of fighter and then several levels of Wizard. Such wizards are natural candidates for Spellsword status, and once they can afford Silkenmail and Mithril armor, some of the most durable and dangerous spellcasters in the Empire are the result. They give up a good deal of arcane talent for this durability, and worse, a Spellsword is poorly suited for inclusion in a Mage Circle, with Spellsword levels not counting toward Class Level for mage circle purposes.
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Thaumaturgist: Thaumaturgists are rare in the Empire, as most churches actively suppress the class. The Wisdoms of Teb are an exception and so a small number of thaumaturgists continue on. Many Thaumaturgists run afoul of the legions due to their Cohorts. At most, Thaumaturgists are considered oddities in the Empire.
Thaumaturgist: Thaumaturgists are rare in the Empire, as most churches actively suppress the class. The Wisdoms of Teb are an exception and so a small number of thaumaturgists continue on. Many Thaumaturgists run afoul of the legions due to their Cohorts. At most, Thaumaturgists are considered oddities in the Empire.


Thief-Acrobat: These agile combatants are rare in the Empire, as they are considered to be the less-skilled and less capable poor relations to the mighty practicioners of Majesty of Motion. Nonetheless, many rogues pursue this prestige class because, despite perceptions, the thief-acrobat is almost as nasty as the much more difficult Majesty of Motion! True, the Thief Acrobat cannot wear armor, and has not the massive power of the "heavier” class, but the ability to fight while off-balance and prone and several other features are surprisingly similar, and a thief-acrobat can provide a very noticeable boost in combat effectiveness and mobility to a lightly equipped rogue.
Thief-Acrobat: These agile combatants are rare in the Empire, as they are considered to be the less-skilled and less capable poor relations to the mighty practicioners of Majesty of Motion. Nonetheless, many rogues pursue this prestige class because, despite perceptions, the thief-acrobat is almost as nasty as the much more difficult Majesty of Motion! True, the Thief Acrobat cannot wear armor, and has not the massive power of the "class, but the ability to fight while off-balance and prone and several other features are surprisingly similar, and a thief-acrobat can provide a very noticeable boost in combat effectiveness and mobility to a lightly equipped rogue.


War Priest: Many Templars of Domana multiclass to Warpriest, as do some heretical followers of Lurain, as well as many Ravers of Puellor, Revellers of Corellan, and even some Vitiators of Quellada. Indeed, it is possible to find adherents to any of the deities as War Priests, as the class is strongly encouraged by the Legions. Pantheist Clerics also find this prestige class useful for the heavy combat punch and massive battlefield effects it can generate. The Inflame and Rally abilities are especially potent in battles against undead and similar eldritch horrors, and the occasional Warpriest who achieves the ability of Implacable Foe is reknowned for their ability to keep weak allies active and battling. War Priests are most common in the Legions, where they are eagerly sought after.
War Priest: Many Templars of Domana multiclass to Warpriest, as do some heretical followers of Lurain, as well as many Ravers of Puellor, Revellers of Corellan, and even some Vitiators of Quellada. Indeed, it is possible to find adherents to any of the deities as War Priests, as the class is strongly encouraged by the Legions. Pantheist Clerics also find this prestige class useful for the heavy combat punch and massive battlefield effects it can generate. The Inflame and Rally abilities are especially potent in battles against undead and similar eldritch horrors, and the occasional Warpriest who achieves the ability of Implacable Foe is reknowned for their ability to keep weak allies active and battling. War Priests are most common in the Legions, where they are eagerly sought after.
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Other Standard Prestige Classes:
Other Standard Prestige Classes:


The following previously published Prestige Classes are a good "fit” in the Celegia game setting, usually with only minor tweaks to match the setting.
The following previously published Prestige Classes are a good "in the Celegia game setting, usually with only minor tweaks to match the setting.


Mourner 57 Dragon 311 pg 67 Wow, really nice vs Undead. Quite popular Bard second class!
Mourner 57 Dragon 311 pg 67 Wow, really nice vs Undead. Quite popular Bard second class!

Revision as of 22:32, 5 January 2016