Celestial Poisons (Discovery): Difference between revisions
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(Created page with 'Category:Epic Path Category:Alchemist Discoveries * ''Go back to the Epic Path page.'' * ''Go back to the Alchemist page.'' * ''Go back to the [[Alchemist Discove…') |
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{{Template:Discovery | |||
| IsBombMod=<onlyinclude>{{#ifeq:{{{transcludesection|IsBombMod}}} | |||
| IsBombMod| | |||
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= | | GrandDiscovery=<onlyinclude>{{#ifeq:{{{transcludesection|GrandDiscovery}}} | ||
| GrandDiscovery| | |||
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| Flavor = | |||
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}} | |||
| Type|Su | |||
}}</onlyinclude> | |||
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | |||
| Prerequisites|Poison Use class feature | |||
}}</onlyinclude> | |||
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}} | |||
| Benefit|The alchemist is able to infuse [[poisons]] with celestial power so they can affect certain evil creatures that are normally immune to poison. Any poison the alchemist administers to a weapon can affect undead and evil outsiders, bypassing their inherent immunities. Magical effects that negate poisons still apply. If a creature fails its save, the poison acts as normal, but may have no effect on the creature, depending on the effect of the poison (such as dealing Constitution damage to undead). | |||
}}</onlyinclude> | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|Your poisons can affect undead and evil outsiders (who are normally immune to poison) | |||
}}</onlyinclude> | |||
}} |
Latest revision as of 15:25, 20 November 2019
Ability Type: Su
Prerequisites: Poison Use class feature
Benefit: The alchemist is able to infuse poisons with celestial power so they can affect certain evil creatures that are normally immune to poison. Any poison the alchemist administers to a weapon can affect undead and evil outsiders, bypassing their inherent immunities. Magical effects that negate poisons still apply. If a creature fails its save, the poison acts as normal, but may have no effect on the creature, depending on the effect of the poison (such as dealing Constitution damage to undead).