Character Creation: Difference between revisions

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If your character is wearing armor, it may lower some of your skills, as it impedes your movement and slows your reflexes. Each armor listing includes an entry labeled "ACP", which stands for Armor Check Penalty.  This penalty is applied to any skill that uses Dexterity or Strength as its mapped ability modifier, but is '''''not''''' a Natural Talent skill.  Skills that, by default, suffer from an Armor Check Penalty are:
If your character is wearing armor, it may lower some of your skills, as it impedes your movement and slows your reflexes. Each armor listing includes an entry labeled "ACP", which stands for Armor Check Penalty.  This penalty is applied to any skill that uses Dexterity or Strength as its mapped ability modifier, but is '''''not''''' a Natural Talent skill.  Skills that, by default, suffer from an Armor Check Penalty are:


* [[Acrobatics]] {{Smaller|(Dex)}}
:* [[Acrobatics]] {{Smaller|(Dex)}}
* [[Disable Device]] {{Smaller|(Dex)}}
:* [[Disable Device]] {{Smaller|(Dex)}}
* [[Escape Artist]] {{Smaller|(Dex)}}
:* [[Escape Artist]] {{Smaller|(Dex)}}
* [[Might]] {{Smaller|(Str)}}
:* [[Might]] {{Smaller|(Str)}}
* [[Movement]] {{Smaller|(Dex)}}
:* [[Movement]] {{Smaller|(Dex)}}
* [[Ride]] {{Smaller|(Dex)}}
:* [[Ride]] {{Smaller|(Dex)}}
* [[Sleight of Hand]] {{Smaller|(Dex)}}
:* [[Sleight of Hand]] {{Smaller|(Dex)}}
* [[Stealth]] {{Smaller|(Dex)}}
:* [[Stealth]] {{Smaller|(Dex)}}


However, if you choose any of these as your Natural Talent skill, even if you map it to Strength or Dexterity, it does not suffer from an Armor Check Penalty.
However, if you choose any of these as your Natural Talent skill, even if you map it to Strength or Dexterity, it does not suffer from an Armor Check Penalty.

Revision as of 21:11, 11 May 2020