Character Creation: Difference between revisions

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: Generally, when you are subject to an unusual or magical attack, you get a saving throw to avoid or reduce the effect. Like an attack roll, a saving throw is a d20 roll plus a bonus based on your class and level (see Classes), and an associated ability score.
: Generally, when you are subject to an unusual or magical attack, you get a saving throw to avoid or reduce the effect. Like an attack roll, a saving throw is a d20 roll plus a bonus based on your class and level (see Classes), and an associated ability score.


: '''Fortitude''': These saves measure your ability to stand up to physical punishment or attacks against your vitality and health. Apply your Constitution modifier to your Fortitude saving throws.
<div style="padding-top:1em; padding-bottom:1em;">
<div style="padding-top:1em; padding-bottom:1em;">
::{| style="border: 1px solid; padding: 0.5em 2em 0.5em 2em;"
::{| style="border: 1px solid; padding: 0.5em 2em 0.5em 2em;"
! style="color:#7B68EE;" | Fortitude Save: Base Save Bonus + Constitution modifier
! style="color:#7B68EE;" | Fortitude Save: Base Save Bonus + Constitution modifier + d20
|}
|}
</div>
</div>


: '''Reflex''': These saves test your ability to dodge area attacks and unexpected situations. Apply your Dexterity modifier to your Reflex saving throws.
<div style="padding-top:1em; padding-bottom:1em;">
<div style="padding-top:1em; padding-bottom:1em;">
::{| style="border: 1px solid; padding: 0.5em 2em 0.5em 2em;"
::{| style="border: 1px solid; padding: 0.5em 2em 0.5em 2em;"
! style="color:#7B68EE;" | Reflex Save: Base Save Bonus + Dexterity modifier
! style="color:#7B68EE;" | Reflex Save: Base Save Bonus + Dexterity modifier + d20
|}
|}
</div>
</div>


: '''Will''': These saves reflect your resistance to mental influence as well as many magical effects. Apply your Wisdom modifier to your Will saving throws.
<div style="padding-top:1em; padding-bottom:1em;">
<div style="padding-top:1em; padding-bottom:1em;">
::{| style="border: 1px solid; padding: 0.5em 2em 0.5em 2em;"
::{| style="border: 1px solid; padding: 0.5em 2em 0.5em 2em;"
! style="color:#7B68EE;" | Will Save: Base Save Bonus + Wisdom modifier
! style="color:#7B68EE;" | Will Save: Base Save Bonus + Wisdom modifier + d20
|}
|}
</div>
</div>


: The three different kinds of saving throws are Fortitude, Reflex, and Will:
: '''Base Save Bonus:''' Your base save bonus comes from your character class, and increases with level. Refer to the level advancement table of your character class page to find the value for each save.
:* '''Fortitude''': These saves measure your ability to stand up to physical punishment or attacks against your vitality and health. Apply your Constitution modifier to your Fortitude saving throws.
:* '''Reflex''': These saves test your ability to dodge area attacks and unexpected situations. Apply your Dexterity modifier to your Reflex saving throws.
:* '''Will''': These saves reflect your resistance to mental influence as well as many magical effects. Apply your Wisdom modifier to your Will saving throws.


{{:Combat Maneuver Bonus}}
{{:Combat Maneuver Bonus}}

Revision as of 22:57, 5 December 2016