Character Creation: Difference between revisions

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: Because play-testing and class balancing is still ongoing, multi-classing is not allowed at this time.  Much work was expended to make all the classes balanced and interesting to play at all levels.  Allowing multi-classing makes balance much harder to maintain.  Every referee may, of course, allow whatever they wish.  If multi-classing IS ruled to be acceptable, it is strongly recommended that players be required to take a minimum of five levels in any selected class.  You Have Been Warned.
: Because play-testing and class balancing is still ongoing, multi-classing is not allowed at this time.  Much work was expended to make all the classes balanced and interesting to play at all levels.  Allowing multi-classing makes balance much harder to maintain.  Every referee may, of course, allow whatever they wish.  If multi-classing IS ruled to be acceptable, it is strongly recommended that players be required to take a minimum of five levels in any selected class.  You Have Been Warned.


:{| style="text-align:center" class="ep-default2"
:{| class="ep-default" style="text-align:center"  
|-  
|-  
! align="left" width="100" | Class || Primary Role || Potential Role || Important Stat(s) || Ease of design || Ease of play
! align="left" width="16%" | Class || width="16%" | Primary Role || width="16%" | Potential Role || width="20%" | Important Stat(s) || width="16%" | Ease of design || width="16%" | Ease of play
|-
|-
| align="left" | [[Alchemist]] || Damage || Support || INT, DEX or STR || Moderate || Moderate  
| align="left" | [[Alchemist]] || Damage || Support || INT, DEX or STR || Moderate || Moderate  

Revision as of 17:15, 5 May 2017