Charging Hurler (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats


|Category=[[Category:Ranged]]
|Category=[[Category:Courageous (1-7)]][[Category:Ranged]]


|Flavor=You know how to use your momentum to enhance your thrown weapon attacks.
|Flavor=You know how to use your momentum to enhance your thrown weapon attacks.
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|Benefit=You can use the charge rules to make a thrown weapon attack. All the parameters of a charge apply, except that you must only move closer to your opponent, and you must end your movement within 30 feet of that opponent. If you do, you can make a single thrown weapon attack against that opponent at the end of your movement.   
|Benefit=You can use the [[charge]] rules to make a thrown weapon attack. All the parameters of a charge apply, except that you must only move closer to your opponent, and you must end your movement within 30 feet of that opponent. If you do, you can make a single thrown weapon attack against that opponent at the end of your movement.   


'''Note''': You still take the -2 penalty to your AC until the start of your next turn.
'''Note''': You still take the -2 penalty to your AC until the start of your next turn.

Revision as of 13:50, 6 October 2019


You know how to use your momentum to enhance your thrown weapon attacks.

Prerequisites: Point-Blank Shot (Feat)

Benefit: You can use the charge rules to make a thrown weapon attack. All the parameters of a charge apply, except that you must only move closer to your opponent, and you must end your movement within 30 feet of that opponent. If you do, you can make a single thrown weapon attack against that opponent at the end of your movement.

Note: You still take the -2 penalty to your AC until the start of your next turn.