Charging Hurler (Feat): Difference between revisions
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{{Template:Feats | {{Template:Feats | ||
|Category=[[Category:Ranged]] | |Category=[[Category:Courageous (1-7)]][[Category:Ranged]] | ||
|Flavor=You know how to use your momentum to enhance your thrown weapon attacks. | |Flavor=You know how to use your momentum to enhance your thrown weapon attacks. | ||
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|Benefit=You can use the charge rules to make a thrown weapon attack. All the parameters of a charge apply, except that you must only move closer to your opponent, and you must end your movement within 30 feet of that opponent. If you do, you can make a single thrown weapon attack against that opponent at the end of your movement. | |Benefit=You can use the [[charge]] rules to make a thrown weapon attack. All the parameters of a charge apply, except that you must only move closer to your opponent, and you must end your movement within 30 feet of that opponent. If you do, you can make a single thrown weapon attack against that opponent at the end of your movement. | ||
'''Note''': You still take the -2 penalty to your AC until the start of your next turn. | '''Note''': You still take the -2 penalty to your AC until the start of your next turn. |
Revision as of 13:50, 6 October 2019
You know how to use your momentum to enhance your thrown weapon attacks.
Prerequisites: Point-Blank Shot (Feat)
Benefit: You can use the charge rules to make a thrown weapon attack. All the parameters of a charge apply, except that you must only move closer to your opponent, and you must end your movement within 30 feet of that opponent. If you do, you can make a single thrown weapon attack against that opponent at the end of your movement.
Note: You still take the -2 penalty to your AC until the start of your next turn.