Cleric: Difference between revisions

From Epic Path
Jump to navigation Jump to search
Line 185: Line 185:
Clerics meditate or pray for their spells. Each cleric must choose a time at which she must spend 1 hour each day in quiet contemplation or supplication to regain her daily allotment of spells. Time spent resting has no effect on whether a cleric can prepare spells. A cleric may prepare and cast any spell on the cleric spell list, provided that she can cast spells of that level, but she must choose which spells to prepare during her daily meditation.
Clerics meditate or pray for their spells. Each cleric must choose a time at which she must spend 1 hour each day in quiet contemplation or supplication to regain her daily allotment of spells. Time spent resting has no effect on whether a cleric can prepare spells. A cleric may prepare and cast any spell on the cleric spell list, provided that she can cast spells of that level, but she must choose which spells to prepare during her daily meditation.


==== Orisons (Sp) ====
:<h4>Orisons (Sp)</h4>
Beginning at 1st level, Clerics can prepare a number of Orisons, or 0-level spells, each day, as noted on [[#Class Progression: Cleric|Class Progression: Cleric]] under the column "0th." These spells are treated like any other spell, but they are not expended when cast and may be used again.
: Beginning at 1st level, Clerics can prepare a number of Orisons, or 0-level spells, each day, as noted on [[#Class Progression: Cleric|Class Progression: Cleric]] under the column "0th." These spells are treated like any other spell, but they are not expended when cast and may be used again.


==== Spontaneous Casting (Sp) ====
:<h4>Spontaneous Casting (Sp)</h4>
Beginning at 1st level, Clerics are able to spontaneously cast some of their spells if they wish to.
: Beginning at 1st level, Clerics are able to spontaneously cast some of their spells if they wish to.


A cleric can convert stored spell energy by "losing" a prepared spell that is not an orison in order to cast any "cure" spell or "inflict" spell of the same spell level or lower (a "cure" spell is any spell with "cure" in its name (e.g. [[Cure Light Wounds (Cleric Spell)]]), and an "inflict" spell is any spell with "inflict" in the name (e.g. [[Inflict Light Wounds (Cleric Spell)]])).
: A cleric can convert stored spell energy by "losing" a prepared spell that is not an orison in order to cast any "cure" spell or "inflict" spell of the same spell level or lower (a "cure" spell is any spell with "cure" in its name (e.g. [[Cure Light Wounds (Cleric Spell)]]), and an "inflict" spell is any spell with "inflict" in the name (e.g. [[Inflict Light Wounds (Cleric Spell)]])).


=== Channel Divinity (Su) ===
=== Channel Divinity (Su) ===

Revision as of 19:03, 2 April 2019