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[[Category:Epic Path]]
[[Category:Epic Path]][[Category:Character Classes]][[Category:Cleric]]
[[Category:Character Classes]]
[[Category:Cleric]]
 
[[Image:Epic_Cleric_2.jpg|324px|right|Yes, it IS a Cuthbert's! Thanks for noticing!]]
[[Image:Epic_Cleric_2.jpg|324px|right|Yes, it IS a Cuthbert's! Thanks for noticing!]]
<div style="font-size:80%">__TOC__</div>
== Description ==
== Description ==
In faith and the miracles of the divine, many find a greater purpose. Called to serve powers beyond most mortal understanding, all priests preach wonders and provide for the spiritual needs of their people. Clerics are more than mere priests, though; these emissaries of the divine work the will of their deities through strength of arms and the magic of their gods. Devoted to the tenets of the religions and philosophies that inspire them, these ecclesiastics quest to spread the knowledge and influence of their faith. Yet while they might share similar abilities, clerics prove as different from one another as the divinities they serve, with some offering healing and redemption, others judging law and truth, and still others spreading conflict and corruption. The ways of the cleric are varied, yet all who tread these paths walk with the mightiest of allies and bear the arms of the gods themselves.
In faith and the miracles of the divine, many find a greater purpose. Called to serve powers beyond most mortal understanding, all priests preach wonders and provide for the spiritual needs of their people. Clerics are more than mere priests, though; these emissaries of the divine work the will of their deities through strength of arms and the magic of their gods. Devoted to the tenets of the religions and philosophies that inspire them, these ecclesiastics quest to spread the knowledge and influence of their faith. Yet while they might share similar abilities, clerics prove as different from one another as the divinities they serve, with some offering healing and redemption, others judging law and truth, and still others spreading conflict and corruption. The ways of the cleric are varied, yet all who tread these paths walk with the mightiest of allies and bear the arms of the gods themselves.
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'''Skill Ranks Per Level:''' 7 + Int modifier.
'''Skill Ranks Per Level:''' 7 + Int modifier.


'''Recommended Ability Score Priority:''' WIS (spells, class abilities, will saves), STR (to-hit and damage in melee), CHA (class abilities), CON (durability). DEX and INT are optional, depending on character concept. DEX can contribute to AC (if your armor isn't too heavy), skills and ranged attacks. INT can be useful for additional skill points.
'''Recommended Ability Score Priority:'''  
:* '''''Wisdom:''''' primary; used for most spells, class abilities, and will saves.
:* '''''Strength:''''' secondary; adds to to-hit and damage in melee
:* '''''Charisma:''''' tertiary; used by some class abilities
:* '''''Constitution:''''' low priority, but useful for durability
:* '''''Dexterity:''''' low priority.
:* '''''Intelligence:''''' low priority.


=== Table: Cleric ===
=== Table: Cleric ===
{| class="ep-default2" style="text-align:center" width="100%"
{| class="ep-default2" style="text-align:center; font-size:85%; border-collapse:collapse;" width="100%"
|- style="{{class-gradient|cleric}}"
|- style="{{class-gradient|cleric}}"
! rowspan="2" width="30" | Level || rowspan="2" width="150" | BAB || rowspan="2" width="30" | Fort || rowspan="2" width="30" | Ref || rowspan="2" width="30" | Will || rowspan="2" width="70" | Channel Divinity (Healing) || rowspan="2" width="70" | Channel Divinity (Damage) || rowspan="2" | Special || colspan="10" | Spells Per Day (Spells + Domain Spells)
! rowspan="2" width="30" | Level || rowspan="2" width="150" | BAB || rowspan="2" width="30" | Fort || rowspan="2" width="30" | Ref || rowspan="2" width="30" | Will || rowspan="2" width="70" | Channel Divinity (Healing) || rowspan="2" width="70" | Channel Divinity (Damage) || rowspan="2" | Special || colspan="18" | Spells Per Day (Spells + Domain Spells)
|- style="{{linear-gradient|bottom|#3BB9FF, #F0FFFF}}; Color:#151B54;"
|- style="{{linear-gradient|bottom|#3BB9FF, #F0FFFF}}; Color:#151B54;"
! width="30" | 0th || width="30" | 1st || width="30" | 2nd || width="30" | 3rd || width="30" | 4th || width="30" | 5th || width="30" | 6th || width="30" | 7th || width="30" | 8th || width="30" | 9th
! width="25" | 0th || width="25" | 1st || width="25" | 2nd || width="25" | 3rd || width="25" | 4th || width="25" | 5th || width="25" | 6th || width="25" | 7th || width="25" | 8th || width="25" | 9th || width="25" | 10th || width="25" | 11th || width="25" | 12th || width="25" | 13th || width="25" | 14th || width="25" | 15th || width="25" | 16th || width="25" | 17th
|-
|-
! 1st
! 1st
| +0 || +2 || +0 || +2 || 2d6 || 2d6 || Align="Left" | [[#Aura_.28Ex.29|Aura]], [[#Channel_Divinity_.28Su.29|Channel Divinity]], [[#Divine_Domains_.28Su.29|Divine Domains]], [[#Orisons_.28Sp.29|Orisons]], [[#Spontaneous_Casting_.28Sp.29|Spontaneous Casting]], [[#Natural_Talent_.28Ex.29|Natural Talent]] || 3 || 1+1 || - || - || - || - || - || - || - || -
| +0 || +2 || +0 || +2 || 2d6 || 2d6 || Align="Left" | [[#Aura_.28Ex.29|Aura]], [[#Channel_Divinity_.28Su.29|Channel Divinity]], [[#Divine_Domains_.28Su.29|Divine Domains]], [[#Orisons_.28Sp.29|Orisons]], [[#Spontaneous_Casting_.28Sp.29|Spontaneous Casting]] || 3 || 1+1 || - || - || - || - || - || - || - || -
|-  
|-  
! 2nd
! 2nd
Line 59: Line 63:
|-
|-
! 11th
! 11th
| +8/+3 || +7 || +3 || +7 || 3d6 || 6d6 || Align="Left" | [[#Natural_Talent_.28Ex.29|Natural Talent]] || 4 || 4+1 || 4+1 || 4+1 || 3+1 || 2+1 || 1+1 || - || - || -
| +8/+3 || +7 || +3 || +7 || 3d6 || 6d6 || Align="Left" | - || 4 || 4+1 || 4+1 || 4+1 || 3+1 || 2+1 || 1+1 || - || - || -
|-  
|-  
! 12th
! 12th
Line 87: Line 91:
! 20th
! 20th
| +15/+10/+5 || +12 || +6 || +12 || 5d6 || 15d6 || Align="Left" | - || 4 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1
| +15/+10/+5 || +12 || +6 || +12 || 5d6 || 15d6 || Align="Left" | - || 4 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1
|- style="{{class-gradient|cleric}}"
! rowspan="2" width="30" | Level || rowspan="2" width="150" | BAB || rowspan="2" width="30" | Fort || rowspan="2" width="30" | Ref || rowspan="2" width="30" | Will || rowspan="2" width="70" | Channel Divinity (Healing) || rowspan="2" width="70" | Channel Divinity (Damage) || rowspan="2" | Special || colspan="18" | Spells Per Day (Spells + Domain Spells)
|- style="{{linear-gradient|bottom|#3BB9FF, #F0FFFF}}; Color:#151B54;"
! width="25" | 0th || width="25" | 1st || width="25" | 2nd || width="25" | 3rd || width="25" | 4th || width="25" | 5th || width="25" | 6th || width="25" | 7th || width="25" | 8th || width="25" | 9th || width="25" | 10th || width="25" | 11th || width="25" | 12th || width="25" | 13th || width="25" | 14th || width="25" | 15th || width="25" | 16th || width="25" | 17th
|-
! 21st
| +15/+10/+5 || +13 || +7 || +13 || 5d6 || 15d6 || Align="Left" | - || 5 || 5+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 1+1 || - || - || - || - || - || - || -
|-
! 22nd
| +16/+11/+6 || +13 || +7 || +13 || 5d6 || 20d6 || Align="Left" | [[#Bonus_Feat|Bonus Feat]], [[#Paragon_of_Faith_.28Su.29|Paragon of Faith I]] || 5 || 5+1 || 5+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 2+1 || - || - || - || - || - || - || -
|-
! 23rd
| +16/+11/+6 || +14 || +8 || +14 || 5d6 || 20d6 || Align="Left" | - || 5 || 5+1 || 5+1 || 5+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 2+1 || 1+1 || - || - || - || - || - || -
|-
! 24th
| +17/+12/+7 || +14 || +8 || +14 || 5d6 || 20d6 || Align="Left" | [[#Divine_Favor_.28Su.29|Divine Favor I]] || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 3+1 || 2+1 || - || - || - || - || - || -
|-
! 25th
| +17/+12/+7 || +15 || +9 || +15 || 5d6 || 20d6 || Align="Left" | - || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 4+1 || 4+1 || 4+1 || 3+1 || 2+1 || 1+1 || - || - || - || - || -
|-
! 26th
| +18/+13/+8 || +15 || +9 || +15 || 6d6 || 24d6 || Align="Left" | [[#Bonus_Feat|Bonus Feat]], [[#Paragon_of_Faith_.28Su.29|Paragon of Faith II]] || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 4+1 || 4+1 || 3+1 || 3+1 || 2+1 || - || - || - || - || -
|-
! 27th
| +18/+13/+8 || +16 || +10 || +16 || 6d6 || 24d6 || Align="Left" | - || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 4+1 || 4+1 || 3+1 || 2+1 || 1+1 || - || - || - || -
|-
! 28th
| +19/+14/+9 || +16 || +10 || +16 || 6d6 || 24d6 || Align="Left" | [[#Divine_Favor_.28Su.29|Divine Favor II]] || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 4+1 || 3+1 || 3+1 || 2+1 || - || - || - || -
|-
! 29th
| +19/+14/+9 || +17 || +11 || +17 || 6d6 || 30d6 || Align="Left" | - || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 4+1 || 3+1 || 2+1 || 1+1 || - || - || -
|-
! 30th
| +20/+15/+10 || +17 || +11 || +17 || 6d6 || 30d6 || Align="Left" | [[#Bonus_Feat|Bonus Feat]], [[#Paragon_of_Faith_.28Su.29|Paragon of Faith III]] || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 3+1 || 3+1 || 2+1 || - || - || -
|-
! 31st
| +20/+15/+10 || +18 || +12 || +18 || 6d6 || 30d6 || Align="Left" | - || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 3+1 || 2+1 || 1+1 || - || -
|-
! 32nd
| +21/+16/+11 || +18 || +12 || +18 || 6d6 || 30d6 || Align="Left" | [[#Divine_Favor_.28Su.29|Divine Favor III]] || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 3+1 || 3+1 || 2+1 || - || -
|-
! 33rd
| +21/+16/+11 || +19 || +13 || +19 || 6d6 || 30d6 || Align="Left" | - || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 3+1 || 2+1 || 1+1 || -
|-
! 34th
| +22/+17/+12 || +19 || +13 || +19 || 6d6 || 30d6 || Align="Left" | [[#Bonus_Feat|Bonus Feat]], [[#Paragon_of_Faith_.28Su.29|Paragon of Faith IV]] || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 3+1 || 2+1 || 1+1
|-
! 35th
| +22/+17/+12|| +20 || +14 || +20 || 6d6 || 30d6 || Align="Left" | - || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 3+1 || 2+1
|- style="{{class-gradient|cleric}}"
! 36th || colspan="25" Align="center" | Apotheosis!
|}
|}


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At 1st level, all characters receive two natural [[Natural Talent]] skills: one in their [[bailiwick skill]], and one in any other skill of their choice.  ''Natural talent'' allows you to re-map a skill to use any ability score you wish, rather than the ability score it normally uses.  You may not select a skill for ''natural talent'' that you cannot put ranks into (such as a bailiwick skill not available to your class).  ''Natural talent'' skills never suffer an armor check penalty, even if the chosen ability modifier is STR or DEX.
At 1st level, all characters receive two natural [[Natural Talent]] skills: one in their [[bailiwick skill]], and one in any other skill of their choice.  ''Natural talent'' allows you to re-map a skill to use any ability score you wish, rather than the ability score it normally uses.  You may not select a skill for ''natural talent'' that you cannot put ranks into (such as a bailiwick skill not available to your class).  ''Natural talent'' skills never suffer an armor check penalty, even if the chosen ability modifier is STR or DEX.


All characters receive an additional ''natural talent'' skill at levels 11, 21, and 31.  Additional ''natural talents'' may also be gained through [[Character_Retraining#Gain_Natural_Talent_in_a_Skill|Character Retraining]].
All characters receive an additional ''natural talent'' skill at character (not class) levels 11, 21, and 31.  Additional ''natural talents'' may also be gained through [[Character_Retraining#Gain_Natural_Talent_in_a_Skill|Character Retraining]].


=== Aura (Ex) ===
=== Aura (Ex) ===
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=== Hallowed Weapon (Ex) ===
=== Hallowed Weapon (Ex) ===
Beginning at 4th level, the cleric may pray over his weapon, and instead of dealing bonus damage equal to the weapon's enhancement bonus (if any), he gains double the enhancement bonus. This applies to damage rolls only. Attack rolls are still only increased by the weapon's enhancement bonus (if any). A Hallowed weapon also counts as brandishing the cleric's holy symbol. Making a weapon hallowed requires 15 minutes and lasts until midnight. For example, a +2 hallowed mace grants a +2 bonus to hit, +4 to damage, and may be used in place of the cleric's symbol, when performing a Channel Divinity, casting spells requiring a holy symbol focus item, etc.
Beginning at 4th level, the cleric may pray over his weapon, and instead of dealing bonus damage equal to the weapon's enhancement bonus (if any), he gains double the enhancement bonus. This applies to damage rolls only. Attack rolls are still only increased by the weapon's enhancement bonus (if any). A Hallowed weapon also counts as brandishing the cleric's holy symbol. Making a weapon hallowed requires 15 minutes and lasts until midnight. For example, a +2 hallowed mace grants a +2 bonus to hit, +4 to damage, and may be used in place of the cleric's symbol, when performing a Channel Divinity, casting spells requiring a holy symbol focus item, etc.
== Ex-Clerics ==
At any level, a cleric who grossly violates the code of conduct required by her god loses all spells and class features, except for armor and shield proficiencies and proficiency with simple weapons. She cannot thereafter gain levels as a cleric of that god until she atones for her deeds (see the atonement spell description).
== Epic Cleric ==
=== Table: Epic Cleric ===
{| class="ep-default2" style="text-align:center" width="100%"
|- style="{{class-gradient|cleric}}"
! rowspan="2" width="30" | Level || rowspan="2" width="150" | BAB || rowspan="2" width="30" | Fort || rowspan="2" width="30" | Ref || rowspan="2" width="30" | Will || rowspan="2" width="70" | Channel Divinity (Healing) || rowspan="2" width="70" | Channel Divinity (Damage) || rowspan="2" | Special || colspan="18" | Spells Per Day (Spells + Domain Spells)
|- style="{{linear-gradient|bottom|#3BB9FF, #F0FFFF}}; Color:#151B54;"
! width="25" | 0th || width="25" | 1st || width="25" | 2nd || width="25" | 3rd || width="25" | 4th || width="25" | 5th || width="25" | 6th || width="25" | 7th || width="25" | 8th || width="25" | 9th || width="25" | 10th || width="25" | 11th || width="25" | 12th || width="25" | 13th || width="25" | 14th || width="25" | 15th || width="25" | 16th || width="25" | 17th
|-
! 21st
| +15/+10/+5 || +13 || +7 || +13 || 5d6 || 15d6 || Align="Left" | [[#Natural_Talent_.28Ex.29|Natural Talent]] || 5 || 5+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 1+1 || - || - || - || - || - || - || -
|-
! 22nd
| +16/+11/+6 || +13 || +7 || +13 || 5d6 || 20d6 || Align="Left" | [[#Bonus_Feat|Bonus Feat]], [[#Paragon_of_Faith_.28Su.29|Paragon of Faith I]] || 5 || 5+1 || 5+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 2+1 || - || - || - || - || - || - || -
|-
! 23rd
| +16/+11/+6 || +14 || +8 || +14 || 5d6 || 20d6 || Align="Left" | - || 5 || 5+1 || 5+1 || 5+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 2+1 || 1+1 || - || - || - || - || - || -
|-
! 24th
| +17/+12/+7 || +14 || +8 || +14 || 5d6 || 20d6 || Align="Left" | [[#Divine_Favor_.28Su.29|Divine Favor I]] || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 4+1 || 4+1 || 4+1 || 4+1 || 3+1 || 2+1 || - || - || - || - || - || -
|-
! 25th
| +17/+12/+7 || +15 || +9 || +15 || 5d6 || 20d6 || Align="Left" | - || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 4+1 || 4+1 || 4+1 || 3+1 || 2+1 || 1+1 || - || - || - || - || -
|-
! 26th
| +18/+13/+8 || +15 || +9 || +15 || 6d6 || 24d6 || Align="Left" | [[#Bonus_Feat|Bonus Feat]], [[#Paragon_of_Faith_.28Su.29|Paragon of Faith II]] || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 4+1 || 4+1 || 3+1 || 3+1 || 2+1 || - || - || - || - || -
|-
! 27th
| +18/+13/+8 || +16 || +10 || +16 || 6d6 || 24d6 || Align="Left" | - || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 4+1 || 4+1 || 3+1 || 2+1 || 1+1 || - || - || - || -
|-
! 28th
| +19/+14/+9 || +16 || +10 || +16 || 6d6 || 24d6 || Align="Left" | [[#Divine_Favor_.28Su.29|Divine Favor II]] || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 4+1 || 3+1 || 3+1 || 2+1 || - || - || - || -
|-
! 29th
| +19/+14/+9 || +17 || +11 || +17 || 6d6 || 30d6 || Align="Left" | - || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 4+1 || 3+1 || 2+1 || 1+1 || - || - || -
|-
! 30th
| +20/+15/+10 || +17 || +11 || +17 || 6d6 || 30d6 || Align="Left" | [[#Bonus_Feat|Bonus Feat]], [[#Paragon_of_Faith_.28Su.29|Paragon of Faith III]] || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 3+1 || 3+1 || 2+1 || - || - || -
|-
! 31st
| +20/+15/+10 || +18 || +12 || +18 || 6d6 || 30d6 || Align="Left" | [[#Natural_Talent_.28Ex.29|Natural Talent]] || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 3+1 || 2+1 || 1+1 || - || -
|-
! 32nd
| +21/+16/+11 || +18 || +12 || +18 || 6d6 || 30d6 || Align="Left" | [[#Divine_Favor_.28Su.29|Divine Favor III]] || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 3+1 || 3+1 || 2+1 || - || -
|-
! 33rd
| +21/+16/+11 || +19 || +13 || +19 || 6d6 || 30d6 || Align="Left" | - || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 3+1 || 2+1 || 1+1 || -
|-
! 34th
| +22/+17/+12 || +19 || +13 || +19 || 6d6 || 30d6 || Align="Left" | [[#Bonus_Feat|Bonus Feat]], [[#Paragon_of_Faith_.28Su.29|Paragon of Faith IV]] || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 3+1 || 2+1 || 1+1
|-
! 35th
| +22/+17/+12|| +20 || +14 || +20 || 6d6 || 30d6 || Align="Left" | - || 5 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 5+1 || 4+1 || 3+1 || 2+1
|-
! 36th
| colspan="25" Align="center" | Apotheosis!
|}
== Epic Class Abilities ==
===Channel Divinity (Su)===
The Epic Cleric's ability to channel divine energy continues to grow in potency as shown in the Epic Cleric table.


===Divine Favor (Su)===
===Divine Favor (Su)===
Line 263: Line 253:
:'''The Confessor'''
:'''The Confessor'''
:The cleric may now activate Castigate as an immediate action and it no longer costs a use of her Channel Divinity ability.  In addition, all of their Blessings (Bless, Prayer, Protection from Evil/Good/Law/Chaos, Bless Weapon, Shield of Faith, etc) add +1 point to any bonus effects they provide.
:The cleric may now activate Castigate as an immediate action and it no longer costs a use of her Channel Divinity ability.  In addition, all of their Blessings (Bless, Prayer, Protection from Evil/Good/Law/Chaos, Bless Weapon, Shield of Faith, etc) add +1 point to any bonus effects they provide.
=== Ex-Clerics ===
At any level, a cleric who grossly violates the code of conduct required by her god loses all spells and class features, except for armor and shield proficiencies and proficiency with simple weapons. She cannot thereafter gain levels as a cleric of that god until she atones for her deeds (see the atonement spell description).

Revision as of 18:00, 1 May 2018