Coat of Arms (Armor): Difference between revisions

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| Urlname = Coat_of_Arms
| Urlname = Coat_of_Arms


| Image = Coat_of_arms_1.png
| Image = Coat_of_arms_2.jpg


| Feat = Armor Proficiency, Heavy (Feat)
| Feat = Armor Proficiency, Heavy (Feat)

Revision as of 08:26, 15 April 2021

Coat of Arms
Heavy Armor proficiency required edit
Coat of Arms
Cost Armor Bonus
to AC
Dex Penalty
to AC
Armor Check
Penalty
Arcane Spell
Failure
Move Penalty Durability Wt
Size Medium Size Small
3,200 gp 8 -2 -3 40% -10 -5 4 30 lbs.
Special: Armor Check Penalty reduced to -2 (instead of -3) for Stealth checks.
A Coat of Arms is the product of a sophisticated culture that is capable of producing very protective armors, but chooses to make sturdy armor that 'looks good.' Despite its name, a Coat of Arms is a full suit of armor, not a coat. It is used for functions such as parades, coronation ceremonies, standing guard in palaces, and so on. For adventurers, a Coat of Arms provides a level of protection similar to field plate but which has considerably more "style". Coats of Arms may or may not be available in all campaigns. A Coat of Arms is made of tooled leather and/or ceramic bonded over the metal plates of the armor. Due to this fine construction, a Coat of Arms may be constructed from any one of the dweomermetals, not just those for metal armor. Coats of Arms are often used as a uniform by rich, powerful organizations that need to maintain appearances, but must also be ready for a serious fight. The leather and ceramic-bonded steel plates used in Coats of Arms make less noise than heavy armor typically makes, and wearers take only a -2 armor check penalty on Stealth checks as a result (instead of -3).