Combat: Difference between revisions

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| Full-round action or multiples
| Full-round action or multiples
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| Less than 1 minute (up to 10 rounds, or until end of combat)
| Until end of combat, or skill challenge. "About a minute".
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| 1 minute (10 rounds, or until end of combat)
| Until end of next combat or skill challenge. "About an hour or two"
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| 10 minutes (or until end of next combat) or multiples
| 1 day (until next full rest) or multiples. The longest time typically used in adventuring.
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| 1 hour (or until end of next combat) or multiples
| 1 week or multiples
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| 1 month (until next full moon) or multiples
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| 1 day (until next full rest) or multiples
| 1 season (3 or 4 months, or so) or multiples
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| 1 week or multiples
| 1 year(4 seasons and a day), or multiples.
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| 1 decade(10 years and a day), or multiples. Ten years or so. The longest time typically used in settlements or large-scale combat.
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| 1 century(100 years and a day), or multiples
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| 1 month (until next full moon) or multiples
| 1 millennium (1000 years and a day) or multiples
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| 1 year (a year and a day) or multiples
| 1 Epoch (a time sufficient for all things to turn a full cycle, as long as the GM says it needs to be) or multiples
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|}
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Revision as of 20:45, 27 March 2022