Combat: Difference between revisions

From Epic Path
Jump to navigation Jump to search
Line 207: Line 207:
You can't execute an attack of opportunity against an opponent with total concealment, even if you know what square or squares the opponent occupies.
You can't execute an attack of opportunity against an opponent with total concealment, even if you know what square or squares the opponent occupies.


===Total Concealment and Stealth Checks===
===Total Concealment and Stealth===
You can use total concealment to initiate a [[Stealth]] stance. Without total concealment, you usually need total cover to initiate a Stealth stance.
You can use total concealment to initiate a [[Stealth]] stance. Without total concealment, you usually need total cover to initiate a Stealth stance.


===Ignoring Concealment===
===Ignoring Concealment===
Concealment isn't always effective. An area of dim lighting or darkness doesn't provide any concealment against an opponent with darkvision. Characters with low-light vision can see clearly for a greater distance than other characters with the same light source. Although invisibility provides total concealment, sighted opponents may still make Perception checks to notice the location of an invisible character. An invisible character gains a +20 bonus on Stealth checks if moving, or a +40 bonus on Stealth checks when not moving (even though opponents can't see you, they might be able to figure out where you are from other visual or auditory clues).
Any creature which possesses a sense that does not require line of sight and can be used for combat targeting (such as blindsense or tremorsense) can ignore the miss chance from Concealment and Total Concealment.


===Varying Degrees of Concealment===
===Varying Degrees of Concealment===

Revision as of 19:30, 6 October 2016