Combat: Difference between revisions

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There is also a special 'miscellaneous' movement type that happens a lot, and that is called a Five Foot Step. If you have not used a Move action this round to actually move your figure, you may move your figure one square 'in between' the other actions you take.  This indicates the natural footwork you're character is using in the battle.  You may not be an expert melee combatant, but your character sure is!
There is also a special 'miscellaneous' movement type that happens a lot, and that is called a Five Foot Step. If you have not used a Move action this round to actually move your figure, you may move your figure one square 'in between' the other actions you take.  This indicates the natural footwork you're character is using in the battle.  You may not be an expert melee combatant, but your character sure is!
===Difficult Terrain===
:Difficult terrain, obstacles, and poor visibility can hamper movement (see '''Table: Hampered Movement''' for details). When movement is hampered, each square moved into usually counts as two squares, effectively reducing the distance that a character can cover in a move.
:If more than one hampering condition applies, multiply all additional costs that apply. This is a specific exception to the normal rule for doubling.
:In some situations, your movement may be so hampered that you dont have sufficient speed even to move 5 feet (1 square). In such a case, you may use a full-round action to move 5 feet (1 square) in any direction, even diagonally. Even though this looks like a 5-foot step, its not, and thus it provokes attacks of opportunity normally. (You cant take advantage of this rule to move through impassable terrain or to move when all movement is prohibited to you.)
:You cant run or charge through any square that would hamper your movement.
::'''Table: Hampered Movement'''
{{#!:
:::{| class="ep-default" style="text-align:center"
|- style="Background:#DEB887; Color:#000;"
! align="left" | Condition || Additional Movement Cost
|-
| align="left" | Difficult Terrain || 2
|-
| align="left" | Obstacle* || 2
|-
| align="left" | Poor Visibility || 2
|-
| align="left" | Impassable ||
|-
| align="left" colspan="2" | *May require a skill check
|}
}}


==Attacks of Opportunity==
==Attacks of Opportunity==

Revision as of 13:07, 16 June 2017