Combat: Difference between revisions

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If your attack roll is equal to or higher than the armor class you are attacking, you have scored a hit, and it's time to resolve your damage.
If your attack roll is equal to or higher than the armor class you are attacking, you have scored a hit, and it's time to resolve your damage.
===Attack Roll===
An [[attack roll]] represents your attempt to strike your opponent on your turn in a round. When you make an attack roll, you roll a d20 and add your [[attack bonus]]. (Other modifiers may also apply to this roll.) If your result equals or beats the targets [[Armor Class]], you hit and deal damage.
====Automatic Misses and Hits====
:A natural 1 (the d20 comes up 1) on an [[attack roll]] is always a miss. A natural 20 (the d20 comes up 20) is always a hit. A natural 20 is also a threat - a possible [[critical hit]].
===Attack Bonus===
:Your attack bonus with a '''melee''' weapon is:
<div style="padding-top:1em; padding-bottom:1em;">
::{| style="border: 1px solid; padding: 0.5em 2em 0.5em 2em;"
! style="color:#7B68EE;" | Base attack bonus + Strength modifier + size modifier
|}
</div>
:Your attack bonus with a '''ranged weapon''' is:
<div style="padding-top:1em; padding-bottom:1em;">
::{| style="border: 1px solid; padding: 0.5em 2em 0.5em 2em;"
! style="color:#7B68EE;" | Base attack bonus + Dexterity modifier + size modifier + range penalty
|}
</div>
====Base Attack Bonus====
::A base attack bonus is an attack roll bonus derived from character class and level or creature type and Hit Dice (or combinations thereof). Base attack bonuses increase at different rates for different character classes and creature types. A second attack is gained when a base attack bonus reaches +6, a third with a base attack bonus of +11 or higher, and a fourth with a base attack bonus of +16 or higher. Base attack bonuses gained from different sources, such as when a character is a multiclass character, stack.


===Touch Attacks===
===Touch Attacks===

Revision as of 13:53, 16 June 2017