Combat: Difference between revisions

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! style="color:#7B68EE;" | [[Base attack bonus]] + [[Dexterity modifier]] + [[size modifier]] + [[Range Penalty]]
! style="color:#7B68EE;" | [[Base attack bonus]] + [[Dexterity modifier]] + [[size modifier]] + [[range penalty]]
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====Range Penalty====
::With a ranged weapon, you can shoot or throw at any target that is within the weapons maximum range and in line of sight. The maximum range for a thrown weapon is five range increments. For projectile weapons, it is 10 range increments. Some ranged weapons have shorter maximum ranges, as specified in their descriptions.
::'''Range Increment:'''  Any attack at more than this distance is penalized for range. Beyond this range, the attack takes a cumulative 2 penalty for each full range increment (or fraction thereof) of distance to the target. For example, a dagger (with a range of 10 feet) thrown at a target that is 25 feet away would incur a 4 penalty. A thrown weapon has a maximum range of five range increments. A projectile weapon can shoot to 10 range increments.


===Touch Attacks===
===Touch Attacks===

Revision as of 14:13, 16 June 2017