Combat: Difference between revisions

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The Epic Path rules make it pretty common for high level characters to have damage rolls involving a LOT of dice. In order to prevent 5-minute lulls in combat while the rogue adds up all thirty of her d6's, we offer the following optional rule:   
The Epic Path rules make it pretty common for high level characters to have damage rolls involving a LOT of dice. In order to prevent 5-minute lulls in combat while the rogue adds up all thirty of her d6's, we offer the following optional rule:   


: Players can always take average on as many damage dice as they wish.
: ''Players can always take average on as many damage dice as they wish.''


You may not take average on other rolls, such as d20 rolls (except where the "take 10" rule is available), though this rule can be used with precision damage, bonus damage, or any other kind of damage you roll.
You may not take average on other rolls, such as d20 rolls (except where the "take 10" rule is available), though this rule can be used with precision damage, bonus damage, or any other kind of damage you roll.

Revision as of 17:24, 15 July 2017