Combat: Difference between revisions

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::<h4>Base Attack Bonus</h4>
::<h4>Base Attack Bonus</h4>
::A base attack bonus is an attack roll bonus derived from character class and level or creature type and [[Hit Dice]] [[Base attack bonus]]es increase at different rates for different character classes and creature types. A second attack (at -5 [[attack bonus]]) is gained when a base attack bonus reaches +6, a third (at -10 [[attack bonus]]) with a [[base attack bonus]] of +11 or higher, and a fourth (at -15 [[attack bonus]]) with a [[base attack bonus]] of +16 or higher. [[Base attack bonus]]es gained from different sources, such as when a character is a multiclass character, stack.
::A base attack bonus is an attack roll bonus derived from character class and level, or as defined in a monsters blueprint bonuses increase at different rates for different character classes and creature types. A second attack (at -5 [[attack bonus]] is gained when a base attack bonus reaches +6, a third (at -10 attack bonus) with a base attack bonus of +11 or higher, and a fourth (at -15 attack bonus) with a base attack bonus of +16 or higher. Base attack bonuses gained from different sources, such as when a character is a multiclass character, stack.


::<h4>Range Penalty</h4>
::<h4>Range Penalty</h4>

Revision as of 08:06, 3 December 2017