Combat: Difference between revisions

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When making a melee attack against an adjacent target, your target ''only'' has cover if any line from any corner of your square to the target's square goes through a wall (including a low wall). When making a melee attack against a target that isn't adjacent to you (such as with a reach weapon), use the rules for determining cover from ranged attacks.
When making a melee attack against an adjacent target, your target ''only'' has cover if any line from any corner of your square to the target's square goes through a wall (including a low wall). When making a melee attack against a target that isn't adjacent to you (such as with a reach weapon), use the rules for determining cover from ranged attacks.
=== Soft Cover ===
If you attempt to make a ranged attack against a creature, and there are one or more creatures in the path between you and your target (whether those intervening creatures are enemies or allies) they are said to be "soft cover" for your target.  If your target has soft cover, you suffer a -2 penalty to-hit.  This penalty is always -2, even if there are multiple creatures in the way.  Note that this penalty can be stacked with the AC bonus from partial cover, if your target also has partial cover, which would make them quite difficult to hit.  Some feats, such as [[Point-Blank Shot (Feat)|Point-Blank Shot]], allow you to ignore the soft cover penalty when making ranged attacks under certain circumstances.


===Low Obstacles and Cover===
===Low Obstacles and Cover===

Revision as of 17:12, 9 January 2021