Combat: Difference between revisions

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==Maximum Encounter Length==
==Maximum Encounter Length==
If any combat ever manages to last ten rounds in a row, the current combat ends, and a new combat immediately begins.  All surviving participants must re-roll initiative, and gain a fresh new action point, as though entering a new combat.  Any buffs, special abilities or feats which last until the end of the encounter are ended.  Any special abilities which may only be used once per encounter are renewed, and may be used again.  Any creature slain in the previous encounter remains dead.  Treasure and XP should not be distributed until all combat is completely resolved.  Characters only receive XP and treasure for enemies they have defeated, so no creature will provide its XP and treasure rewards more than once, regardless of how slowly the PC's manage to kill it.
If any combat ever manages to last ten rounds in a row, the current combat ends, and a new combat immediately begins.  All surviving participants must re-roll initiative, and may gain a fresh new action point, as though entering a new combat.  Any buffs, special abilities or feats which last until the end of the encounter are ended.  Any special abilities which may only be used once per encounter are renewed, and may be used again.  Any creature slain in the previous encounter remains dead.  Treasure and XP should not be distributed until all combat is completely resolved.  Characters only receive XP and treasure for enemies they have defeated, so no creature will provide its XP and treasure rewards more than once, regardless of how slowly the PC's manage to kill it.


The first round of the renewed combat is treated as the 1st round of combat for purposes of how you may use your action point.
The first round of the renewed combat is treated as the 1st round of combat for purposes of how you may use your action point.

Revision as of 21:37, 30 September 2017