Combat Expertise (Feat): Difference between revisions
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(Created page with '''Go back to Reese's Campaign page.'' ''Go back to Combat Feats page.'' ; Combat Expertise (Combat) You can increase your defense at the expense of your accuracy…') |
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''Go back to [[ Reese's Campaign ]] page.'' | ''Go back to [[ Reese's Campaign ]] page.''<br> | ||
''Go back to [[ Combat Feats ]] page.'' | ''Go back to [[ Combat Feats ]] page.'' | ||
== Combat Expertise (Combat) == | |||
You can increase your defense at the expense of your accuracy. | You can increase your defense at the expense of your accuracy. | ||
Prerequisite: Int 13. | ; Prerequisite: Int 13. | ||
; Benefit: You can choose to take a –1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the dodge bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a melee weapon. The effects of this feat last until your next turn. | |||
Benefit: You can choose to take a –1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the dodge bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a melee weapon. The effects of this feat last until your next turn. |
Revision as of 02:09, 22 July 2014
Go back to Reese's Campaign page.
Go back to Combat Feats page.
Combat Expertise (Combat)
You can increase your defense at the expense of your accuracy.
- Prerequisite
- Int 13.
- Benefit
- You can choose to take a –1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the dodge bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a melee weapon. The effects of this feat last until your next turn.